/***************************************************************************
 qgssymbol.h
 ---------------------
 begin                : November 2009
 copyright            : (C) 2009 by Martin Dobias
 email                : wonder dot sk at gmail dot com
 ***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef QGSSYMBOL_H
#define QGSSYMBOL_H

#include "qgis_core.h"
#include "qgis.h"
#include "qgspropertycollection.h"
#include "qgsrendercontext.h"
#include "qgsscreenproperties.h"

class QgsSymbolLayer;
class QgsLegendPatchShape;
class QgsSymbolRenderContext;
class QgsLineSymbolLayer;

typedef QList<QgsSymbolLayer *> QgsSymbolLayerList;

/**
 * \ingroup core
 * \class QgsSymbolAnimationSettings
 *
 * \brief Contains settings relating to symbol animation.
 *
 * \since QGIS 3.26
 */
class CORE_EXPORT QgsSymbolAnimationSettings
{
  public:

    /**
     * Sets whether the symbol is animated.
     *
     * This is a user-facing setting for symbols, which allows users to define whether a
     * symbol is animated, and allows for creation of animated symbols via data
     * defined properties.
     *
     * \see isAnimated()
     */
    void setIsAnimated( bool animated ) { mIsAnimated = animated; }

    /**
     * Returns TRUE if the symbol is animated.
     *
     * This is a user-facing setting for symbols, which allows users to define whether a
     * symbol is animated, and allows for creation of animated symbols via data
     * defined properties.
     *
     * \see setIsAnimated()
     */
    bool isAnimated() const { return mIsAnimated; }

    /**
     * Sets the symbol animation frame \a rate (in frames per second).
     *
     * \see frameRate()
     */
    void setFrameRate( double rate ) { mFrameRate = rate; }

    /**
     * Returns the symbol animation frame rate (in frames per second).
     *
     * \see setFrameRate()
     */
    double frameRate() const { return mFrameRate; }

  private:

    bool mIsAnimated = false;
    double mFrameRate = 10;

};


/**
 * \ingroup core
 * \class QgsSymbolBufferSettings
 *
 * \brief Contains settings relating to symbol buffers, which draw a "halo" effect around the symbol.
 *
 * \since QGIS 3.40
 */
class CORE_EXPORT QgsSymbolBufferSettings
{
  public:

    QgsSymbolBufferSettings();
    ~QgsSymbolBufferSettings();

    QgsSymbolBufferSettings( const QgsSymbolBufferSettings &other );
    QgsSymbolBufferSettings &operator=( const QgsSymbolBufferSettings & );

    /**
     * Returns whether the buffer is enabled.
     * \see setEnabled()
     */
    bool enabled() const { return mEnabled; }

    /**
     * Sets whether the symbol buffer will be drawn.
     * \see enabled()
     */
    void setEnabled( bool enabled ) { mEnabled = enabled; }

    /**
     * Returns the size of the buffer.
     * \see sizeUnit()
     * \see setSize()
     */
    double size() const { return mSize; }

    /**
     * Sets the \a size of the buffer.
     *
     * The size units are specified using setSizeUnit().
     *
     * \see size()
     * \see setSizeUnit()
     */
    void setSize( double size ) { mSize = size; }

    /**
     * Returns the units for the buffer size.
     *
     * \see size()
     * \see setSizeUnit()
     */
    Qgis::RenderUnit sizeUnit() const { return mSizeUnit; }

    /**
     * Sets the \a unit used for the buffer size.
     *
     * \see setSize()
     * \see sizeUnit()
     */
    void setSizeUnit( Qgis::RenderUnit unit ) { mSizeUnit = unit; }

    /**
     * Returns the map unit scale object for the buffer size. This is only used if the
     * buffer size is set to QgsUnitTypes::RenderMapUnit.
     *
     * \see setSizeMapUnitScale()
     * \see sizeUnit()
     */
    QgsMapUnitScale sizeMapUnitScale() const { return mSizeMapUnitScale; }

    /**
     * Sets the map unit \a scale object for the buffer size.
     *
     * This is only used if the buffer size is set to QgsUnitTypes::RenderMapUnit.
     *
     * \see sizeMapUnitScale()
     * \see setSizeUnit()
     */
    void setSizeMapUnitScale( const QgsMapUnitScale &scale ) { mSizeMapUnitScale = scale; }

    /**
     * Returns the buffer join style.
     * \see setJoinStyle
     */
    Qt::PenJoinStyle joinStyle() const { return mJoinStyle; }

    /**
     * Sets the join \a style used for drawing the buffer.
     * \see joinStyle()
     */
    void setJoinStyle( Qt::PenJoinStyle style ) { mJoinStyle = style; }

    /**
     * Returns the fill symbol used to render the buffer.
     *
     * Ownership is not transferred.
     *
     * \see setFillSymbol()
     */
    QgsFillSymbol *fillSymbol() const;

    /**
     * Sets the fill \a symbol used to render the buffer. Ownership of \a symbol is
     * transferred to the buffer.
     *
     * \see fillSymbol()
     */
    void setFillSymbol( QgsFillSymbol *symbol SIP_TRANSFER );


    /**
     * Writes the buffer settings to an XML \a element.
     *
     * \see readXml()
     */
    void writeXml( QDomElement &element, const QgsReadWriteContext &context ) const;

    /**
     * Reads the buffer settings from an XML \a element.
     *
     * \see readXml()
     */
    void readXml( const QDomElement &element, const QgsReadWriteContext &context );

  private:
    bool mEnabled = false;
    double mSize = 1;
    Qgis::RenderUnit mSizeUnit = Qgis::RenderUnit::Millimeters;
    QgsMapUnitScale mSizeMapUnitScale;
    Qt::PenJoinStyle mJoinStyle = Qt::RoundJoin;
    std::unique_ptr< QgsFillSymbol > mFillSymbol;
};


/**
 * \ingroup core
 * \class QgsSymbol
 *
 * \brief Abstract base class for all rendered symbols.
 */
class CORE_EXPORT QgsSymbol
{

#ifdef SIP_RUN
    SIP_CONVERT_TO_SUBCLASS_CODE
    switch ( sipCpp->type() )
    {
      case Qgis::SymbolType::Marker: sipType = sipType_QgsMarkerSymbol; break;
      case Qgis::SymbolType::Line: sipType = sipType_QgsLineSymbol; break;
      case Qgis::SymbolType::Fill: sipType = sipType_QgsFillSymbol; break;
      default: sipType = 0; break;
    }
    SIP_END
#endif

    friend class QgsFeatureRenderer;

  public:

    /**
     * Returns a translated string version of the specified symbol \a type.
     *
     * \since QGIS 3.20
     */
    static QString symbolTypeToString( Qgis::SymbolType type );

    /**
     * Returns the default symbol type required for the specified geometry \a type.
     *
     * \since QGIS 3.20
     */
    static Qgis::SymbolType symbolTypeForGeometryType( Qgis::GeometryType type );

    // *INDENT-OFF*

    /**
     * Data definable properties.
     * \since QGIS 3.18
     */
    enum class Property SIP_MONKEYPATCH_SCOPEENUM_UNNEST( QgsSymbol, Property ) : int
    {
      Opacity SIP_MONKEYPATCH_COMPAT_NAME( PropertyOpacity ), //!< Opacity
      ExtentBuffer, //!< Extent buffer \since QGIS 3.42
    };
    // *INDENT-ON*

    /**
     * Returns the symbol property definitions.
     * \since QGIS 3.18
     */
    static const QgsPropertiesDefinition &propertyDefinitions();

    virtual ~QgsSymbol();

    /**
     * Returns a new default symbol for the specified geometry type.
     *
     * The caller takes ownership of the returned object.
     */
    static QgsSymbol *defaultSymbol( Qgis::GeometryType geomType ) SIP_FACTORY;

    /**
     * Returns the symbol's type.
     */
    Qgis::SymbolType type() const { return mType; }

    // symbol layers handling

    /**
     * Returns the list of symbol layers contained in the symbol.
     * \returns symbol layers list
     * \see symbolLayer
     * \see symbolLayerCount
     */
    QgsSymbolLayerList symbolLayers() const { return mLayers; }

#ifndef SIP_RUN

    /**
     * Returns the symbol layer at the specified index
     * \see symbolLayers
     * \see symbolLayerCount
     */
    QgsSymbolLayer *symbolLayer( int layer );

    /**
     * Returns the symbol layer at the specified index, const variant
     * \see symbolLayers
     * \see symbolLayerCount
     * \since QGIS 3.12
     */
    const QgsSymbolLayer *symbolLayer( int layer ) const;
#else

    /**
     * Returns the symbol layer at the specified index.
     *
     * \throws IndexError if no layer with the specified index exists.
     *
     * \see symbolLayers
     * \see symbolLayerCount
     */
    SIP_PYOBJECT symbolLayer( int layer ) SIP_TYPEHINT( QgsSymbolLayer );
    % MethodCode
    const int count = sipCpp->symbolLayerCount();
    if ( a0 < 0 || a0 >= count )
    {
      PyErr_SetString( PyExc_IndexError, QByteArray::number( a0 ) );
      sipIsErr = 1;
    }
    else
    {
      sipRes = sipConvertFromType( sipCpp->symbolLayer( a0 ), sipType_QgsSymbolLayer, NULL );
    }
    % End
#endif

    /**
     * Returns the total number of symbol layers contained in the symbol.
     * \returns count of symbol layers
     * \see symbolLayers
     * \see symbolLayer
     */
    int symbolLayerCount() const { return mLayers.count(); }

#ifdef SIP_RUN

    /**
     * Returns the number of symbol layers contained in the symbol.
     */
    int __len__() const;
    % MethodCode
    sipRes = sipCpp->symbolLayerCount();
    % End

    //! Ensures that bool(obj) returns TRUE (otherwise __len__() would be used)
    int __bool__() const;
    % MethodCode
    sipRes = true;
    % End

    /**
    * Returns the symbol layer at the specified ``index``.
    *
    * Indexes can be less than 0, in which case they correspond to layers from the end of the symbol. E.g. an index of -1
    * corresponds to the last layer in the symbol.
    *
    * \throws IndexError if no layer with the specified ``index`` exists.
    *
    * \since QGIS 3.10
    */
    SIP_PYOBJECT __getitem__( int index ) SIP_TYPEHINT( QgsSymbolLayer );
    % MethodCode
    const int count = sipCpp->symbolLayerCount();
    if ( a0 < -count || a0 >= count )
    {
      PyErr_SetString( PyExc_IndexError, QByteArray::number( a0 ) );
      sipIsErr = 1;
    }
    else if ( a0 >= 0 )
    {
      return sipConvertFromType( sipCpp->symbolLayer( a0 ), sipType_QgsSymbolLayer, NULL );
    }
    else
    {
      return sipConvertFromType( sipCpp->symbolLayer( count + a0 ), sipType_QgsSymbolLayer, NULL );
    }
    % End

    /**
     * Deletes the layer at the specified ``index``.
     *
     * Indexes can be less than 0, in which case they correspond to layers from the end of the symbol. E.g. an index of -1
     * corresponds to the last layer in the symbol.
     *
     * \throws IndexError if no layer at the specified ``index`` exists
     *
     * \since QGIS 3.10
     */
    void __delitem__( int index );
    % MethodCode
    const int count = sipCpp->symbolLayerCount();
    if ( a0 >= 0 && a0 < count )
      sipCpp->deleteSymbolLayer( a0 );
    else if ( a0 < 0 && a0 >= -count )
      sipCpp->deleteSymbolLayer( count + a0 );
    else
    {
      PyErr_SetString( PyExc_IndexError, QByteArray::number( a0 ) );
      sipIsErr = 1;
    }
    % End
#endif

    /**
     * Inserts a symbol \a layer to specified \a index.
     * Ownership of \a layer is transferred to the symbol.
     * \param index The index at which the layer should be added
     * \param layer The symbol layer to add
     * \returns TRUE if the layer is added, FALSE if the index or the layer is bad
     */
    bool insertSymbolLayer( int index, QgsSymbolLayer *layer SIP_TRANSFER );

    /**
     * Appends a symbol \a layer at the end of the current symbol layer list.
     * Ownership of \a layer is transferred to the symbol.
     * \returns TRUE if the layer was successfully added, FALSE if the layer is not compatible with the
     * symbol's type().
     */
    bool appendSymbolLayer( QgsSymbolLayer *layer SIP_TRANSFER );

    /**
     * Removes and deletes the symbol layer at the specified \a index.
     */
    bool deleteSymbolLayer( int index );

    /**
     * Removes a symbol layer from the list and returns a pointer to it.
     * Ownership of the layer is handed to the caller.
     * \param index The index of the layer to remove
     * \returns A pointer to the removed layer
     */
    QgsSymbolLayer *takeSymbolLayer( int index ) SIP_TRANSFERBACK;

    /**
     * Deletes the current layer at the specified \a index and replaces it with \a layer.
     * Ownership of \a layer is transferred to the symbol.
     *
     * Returns FALSE if \a layer is not compatible with the symbol's type(), or
     * TRUE if the layer was successfully replaced.
     */
    bool changeSymbolLayer( int index, QgsSymbolLayer *layer SIP_TRANSFER );

    /**
     * Begins the rendering process for the symbol. This must be called before renderFeature(),
     * and should be followed by a call to stopRender().
     * \param context render context which symbol will be drawn using
     * \param fields fields for features to be rendered (usually the associated
     * vector layer's fields). Required for correct calculation of data defined
     * overrides.
     * \see stopRender()
     */
    void startRender( QgsRenderContext &context, const QgsFields &fields = QgsFields() );

    /**
     * Ends the rendering process. This should be called after rendering all desired features.
     * \param context render context, must match the context specified when startRender()
     * was called.
     * \see startRender()
     */
    void stopRender( QgsRenderContext &context );

    /**
     * Sets the \a color for the symbol.
     *
     * Calling this method sets the color for each individual symbol layer contained
     * within the symbol to \a color.
     *
     * Locked symbol layers are skipped and are left unchanged.
     *
     * \see color()
     */
    void setColor( const QColor &color ) const;

    /**
     * Returns the symbol's color.
     *
     * For multi-layer symbols, this method returns the color of the first unlocked symbol
     * layer.
     *
     * \see setColor()
     */
    QColor color() const;

    /**
     * Draws an icon of the symbol that occupies an area given by \a size using the specified \a painter.
     *
     * Optionally a custom render context may be given in order to ensure that the preview icon exactly
     * matches the settings from that context.
     * \param painter destination painter
     * \param size size of the icon
     * \param customContext the context in which the rendering happens
     * \param selected set to TRUE to render the symbol in a selected state (since QGIS 3.10)
     * \param expressionContext optional custom expression context
     * \param patchShape optional patch shape to use for symbol preview. If not specified a default shape will be used instead.
     * \param screen can be used to specify the destination screen properties for the icon. This allows the icon to be generated using the correct DPI and device pixel ratio for the target screen (since QGIS 3.32)
     *
     * \see exportImage()
     * \see asImage()
     */
    void drawPreviewIcon( QPainter *painter, QSize size, QgsRenderContext *customContext = nullptr, bool selected = false, const QgsExpressionContext *expressionContext = nullptr,
                          const QgsLegendPatchShape *patchShape = nullptr, const QgsScreenProperties &screen = QgsScreenProperties() );

    /**
     * Export the symbol as an image format, to the specified \a path and with the given \a size.
     *
     * If \a format is "SVG" then an SVG file will be created, otherwise a raster image of the
     * specified format will be created.
     *
     * \see asImage()
     * \see drawPreviewIcon()
     */
    void exportImage( const QString &path, const QString &format, QSize size );

    /**
     * Returns an image of the symbol at the specified \a size.
     *
     * Optionally a custom render context may be given in order to ensure that the preview icon exactly
     * matches the settings from that context.
     *
     * \see exportImage()
     * \see drawPreviewIcon()
     */
    QImage asImage( QSize size, QgsRenderContext *customContext = nullptr );

    /**
     * Returns a large (roughly 100x100 pixel) preview image for the symbol.
     *
     * \param expressionContext optional expression context, for evaluation of
     * data defined symbol properties
     * \param flags optional flags to control how preview image is generated
     * \param screen can be used to specify the destination screen properties for the icon. This allows the icon to be generated using the correct DPI and device pixel ratio for a target screen (since QGIS 3.32)
     *
     * \see asImage()
     * \see drawPreviewIcon()
     */
    QImage bigSymbolPreviewImage( QgsExpressionContext *expressionContext = nullptr, Qgis::SymbolPreviewFlags flags = Qgis::SymbolPreviewFlag::FlagIncludeCrosshairsForMarkerSymbols, const QgsScreenProperties &screen = QgsScreenProperties() ) SIP_PYNAME( bigSymbolPreviewImageV2 );

    /**
     * \deprecated QGIS 3.40. Use bigSymbolPreviewImageV2() instead.
     */
    Q_DECL_DEPRECATED QImage bigSymbolPreviewImage( QgsExpressionContext *expressionContext = nullptr, int flags = static_cast< int >( Qgis::SymbolPreviewFlag::FlagIncludeCrosshairsForMarkerSymbols ) ) SIP_DEPRECATED;

    /**
     * Returns a string dump of the symbol's properties.
     */
    QString dump() const;

    /**
     * Returns a deep copy of this symbol.
     *
     * Ownership is transferred to the caller.
     */
    virtual QgsSymbol *clone() const = 0 SIP_FACTORY;

    /**
     * Converts the symbol to a SLD representation.
     *
     * \deprecated QGIS 3.44. Use the version with QgsSldExportContext instead.
     */
    Q_DECL_DEPRECATED void toSld( QDomDocument &doc, QDomElement &element, QVariantMap props ) const SIP_DEPRECATED;

    /**
     * Converts the symbol to a SLD representation.
     *
     * Returns TRUE if the symbol was successfully converted.
     *
     * \since QGIS 3.44
     */
    bool toSld( QDomDocument &doc, QDomElement &element, QgsSldExportContext &context ) const;

    /**
     * Returns the units to use for sizes and widths within the symbol. Individual
     * symbol layer definitions will interpret this in different ways, e.g., a marker symbol
     * may use it to specify the units for the marker size, while a line symbol
     * may use it to specify the units for the line width.
     * \returns output unit, or QgsUnitTypes::RenderUnknownUnit if the symbol contains mixed units
     * \see setOutputUnit()
     */
    Qgis::RenderUnit outputUnit() const;

    /**
     * Returns TRUE if the symbol has any components which use map unit based sizes.
     *
     * \since QGIS 3.18
     */
    bool usesMapUnits() const;

    /**
     * Sets the units to use for sizes and widths within the symbol. Individual
     * symbol definitions will interpret this in different ways, e.g., a marker symbol
     * may use it to specify the units for the marker size, while a line symbol
     * may use it to specify the units for the line width.
     * \param unit output units
     * \see outputUnit()
     */
    void setOutputUnit( Qgis::RenderUnit unit ) const;

    /**
     * Returns the map unit scale for the symbol.
     *
     * If the symbol consists of multiple layers, the map unit scale is only
     * returned if all layers have the same scale settings. If the settings differ,
     * a default constructed map unit scale is returned.
     *
     * \see setMapUnitScale()
     */
    QgsMapUnitScale mapUnitScale() const;

    /**
     * Sets the map unit \a scale for the symbol.
     *
     * Calling this method sets the scale for all symbol layers contained within the
     * symbol.
     *
     * \see mapUnitScale()
     */
    void setMapUnitScale( const QgsMapUnitScale &scale ) const;

    /**
     * Returns the opacity for the symbol.
     * \returns opacity value between 0 (fully transparent) and 1 (fully opaque)
     * \see setOpacity()
     */
    qreal opacity() const { return mOpacity; }

    /**
     * Sets the \a opacity for the symbol.
     * \param opacity opacity value between 0 (fully transparent) and 1 (fully opaque)
     * \see opacity()
     */
    void setOpacity( qreal opacity ) { mOpacity = opacity; }

    /**
     * Sets rendering hint flags for the symbol.
     * \see renderHints()
     */
    void setRenderHints( Qgis::SymbolRenderHints hints ) { mRenderHints = hints; }

    /**
     * Returns the rendering hint flags for the symbol.
     * \see setRenderHints()
     */
    Qgis::SymbolRenderHints renderHints() const;

    /**
     * Sets \a flags for the symbol.
     *
     * \see flags()
     * \since QGIS 3.320
     */
    void setFlags( Qgis::SymbolFlags flags ) { mSymbolFlags = flags; }

    /**
     * Returns flags for the symbol.
     *
     * \see setFlags()
     * \since QGIS 3.20
     */
    Qgis::SymbolFlags flags() const;

    /**
     * Sets whether features drawn by the symbol should be clipped to the render context's
     * extent. If this option is enabled then features which are partially outside the extent
     * will be clipped. This speeds up rendering of the feature, but may have undesirable
     * side effects for certain symbol types.
     * \param clipFeaturesToExtent set to TRUE to enable clipping (defaults to TRUE)
     * \see clipFeaturesToExtent
     */
    void setClipFeaturesToExtent( bool clipFeaturesToExtent ) { mClipFeaturesToExtent = clipFeaturesToExtent; }

    /**
     * Returns whether features drawn by the symbol will be clipped to the render context's
     * extent. If this option is enabled then features which are partially outside the extent
     * will be clipped. This speeds up rendering of the feature, but may have undesirable
     * side effects for certain symbol types.
     * \returns TRUE if features will be clipped
     * \see setClipFeaturesToExtent
     */
    bool clipFeaturesToExtent() const { return mClipFeaturesToExtent; }

    /**
     * Sets whether polygon features drawn by the symbol should be reoriented to follow the
     * standard right-hand-rule orientation, in which the area that is
     * bounded by the polygon is to the right of the boundary. In particular, the exterior
     * ring is oriented in a clockwise direction and the interior rings in a counter-clockwise
     * direction.
     * \see forceRHR()
     * \since QGIS 3.6
     */
    void setForceRHR( bool force ) { mForceRHR = force; }

    /**
     * Returns TRUE if polygon features drawn by the symbol will be reoriented to follow the
     * standard right-hand-rule orientation, in which the area that is
     * bounded by the polygon is to the right of the boundary. In particular, the exterior
     * ring is oriented in a clockwise direction and the interior rings in a counter-clockwise
     * direction.
     * \see setForceRHR()
     * \since QGIS 3.6
     */
    bool forceRHR() const { return mForceRHR; }

    /**
     * Returns the symbol buffer settings, which control an optional "halo" effect around the symbol.
     *
     * Will be NULLPTR if no buffer settings have previously been set for the symbol.
     *
     * \see setBufferSettings()
     * \since QGIS 3.40
     */
    QgsSymbolBufferSettings *bufferSettings();

    /**
     * Returns the symbol buffer settings, which control an optional "halo" effect around the symbol.
     *
     * Will be NULLPTR if no buffer settings have previously been set for the symbol.
     *
     * \see setBufferSettings()
     * \since QGIS 3.40
     */
    const QgsSymbolBufferSettings *bufferSettings() const SIP_SKIP;

    /**
     * Sets a the symbol buffer \a settings, which control an optional "halo" effect around the symbol.
     *
     * Ownership is transferred to the symbol.
     *
     * \see bufferSettings()
     * \since QGIS 3.40
     */
    void setBufferSettings( QgsSymbolBufferSettings *settings SIP_TRANSFER );

    /**
     * Returns a reference to the symbol animation settings.
     *
     * \see setAnimationSettings()
     * \since QGIS 3.26
     */
    QgsSymbolAnimationSettings &animationSettings();

    /**
     * Returns a reference to the symbol animation settings.
     *
     * \see setAnimationSettings()
     * \since QGIS 3.26
     */
    const QgsSymbolAnimationSettings &animationSettings() const SIP_SKIP;

    /**
     * Sets a the symbol animation \a settings.
     *
     * \see animationSettings()
     * \since QGIS 3.26
     */
    void setAnimationSettings( const QgsSymbolAnimationSettings &settings );

    /**
     * Returns a list of attributes required to render this feature.
     * This should include any attributes required by the symbology including
     * the ones required by expressions.
     */
    QSet<QString> usedAttributes( const QgsRenderContext &context ) const;

    /**
     * Sets a data defined property for the symbol. Any existing property with the same key
     * will be overwritten.
     * \see dataDefinedProperties()
     * \see Property
     * \since QGIS 3.18
     */
    void setDataDefinedProperty( Property key, const QgsProperty &property );

    /**
     * Returns a reference to the symbol's property collection, used for data defined overrides.
     * \see setDataDefinedProperties()
     * \see Property
     * \since QGIS 3.18
     */
    QgsPropertyCollection &dataDefinedProperties() { return mDataDefinedProperties; }

    /**
     * Returns a reference to the symbol's property collection, used for data defined overrides.
     * \see setDataDefinedProperties()
     * \since QGIS 3.18
     */
    const QgsPropertyCollection &dataDefinedProperties() const SIP_SKIP { return mDataDefinedProperties; }

    /**
     * Sets the symbol's property collection, used for data defined overrides.
     * \param collection property collection. Existing properties will be replaced.
     * \see dataDefinedProperties()
     * \since QGIS 3.18
     */
    void setDataDefinedProperties( const QgsPropertyCollection &collection ) { mDataDefinedProperties = collection; }

    /**
     * Returns whether the symbol utilizes any data defined properties.
     */
    bool hasDataDefinedProperties() const;

    /**
     * Returns TRUE if the symbol rendering can cause visible artifacts across a single feature
     * when the feature is rendered as a series of adjacent map tiles each containing a portion of the feature's geometry.
     *
     * Internally this calls QgsSymbolLayer::canCauseArtifactsBetweenAdjacentTiles() for all symbol layers in the symbol
     * and returns TRUE if any of the layers returned TRUE.
     *
     * \since QGIS 3.18
     */
    bool canCauseArtifactsBetweenAdjacentTiles() const;

    /**
     * Sets the vector \a layer associated with the symbol.
     *
     * \note the layer will be NULLPTR after stopRender
     * \deprecated QGIS 3.40. Will be removed in QGIS 4.0.
     */
    Q_DECL_DEPRECATED void setLayer( const QgsVectorLayer *layer ) SIP_DEPRECATED;

    /**
     * \deprecated QGIS 3.40. Will be removed in QGIS 4.0.
     */
    Q_DECL_DEPRECATED const QgsVectorLayer *layer() const SIP_DEPRECATED;

    /**
     * Render a feature. Before calling this the startRender() method should be called to initialize
     * the rendering process. After rendering all features stopRender() must be called.
     */
    void renderFeature( const QgsFeature &feature, QgsRenderContext &context, int layer = -1, bool selected = false, bool drawVertexMarker = false, Qgis::VertexMarkerType currentVertexMarkerType = Qgis::VertexMarkerType::SemiTransparentCircle, double currentVertexMarkerSize = 0.0 ) SIP_THROW( QgsCsException );

    /**
     * Returns the symbol render context. Only valid between startRender and stopRender calls.
     *
     * \returns The symbol render context
     */
    QgsSymbolRenderContext *symbolRenderContext();

    /**
     * Called before symbol layers will be rendered for a particular \a feature.
     *
     * This is always followed by a call to stopFeatureRender() after the feature
     * has been completely rendered (i.e. all parts have been rendered).
     *
     * Internally, this notifies all symbol layers which will be used via a call to
     * QgsSymbolLayer::startFeatureRender().
     *
     * \since QGIS 3.20
     */
    void startFeatureRender( const QgsFeature &feature, QgsRenderContext &context, int layer = -1 );

    /**
     * Called after symbol layers have been rendered for a particular \a feature.
     *
     * This is always preceded by a call to startFeatureRender() just before the feature
     * will be rendered.
     *
     * Internally, this notifies all symbol layers which were used via a call to
     * QgsSymbolLayer::stopFeatureRender().
     *
     * \since QGIS 3.20
     */
    void stopFeatureRender( const QgsFeature &feature, QgsRenderContext &context, int layer = -1 );

    /**
     * Returns the symbol's extent buffer.
     *
     * Units are retrieved via extentBufferSizeUnit().
     * \since QGIS 3.42
     */
    double extentBuffer() const;

    /**
     * Sets the symbol's extent buffer.
     *
     * Units are set via setExtentBufferSizeUnit().
     * \param extentBuffer buffer distance.
     * \see extentBuffer()
     * \note Negative values are not supported and will be changed to 0.
     * \since QGIS 3.42
     */
    void setExtentBuffer( double extentBuffer );

    /**
     * Returns the units for the buffer size.
     *
     * \see extentBuffer()
     * \see setExtentBufferSizeUnit()
     * \since QGIS 3.42
     */
    Qgis::RenderUnit extentBufferSizeUnit() const { return mExtentBufferSizeUnit; }

    /**
     * Sets the \a unit used for the extent buffer.
     *
     * \see setExtentBuffer()
     * \see extentBufferSizeUnit()
     * \since QGIS 3.42
     */
    void setExtentBufferSizeUnit( Qgis::RenderUnit unit ) { mExtentBufferSizeUnit = unit; }

  protected:

    /**
     * Constructor for a QgsSymbol of the specified \a type.
     *
     * Ownership of \a layers will be transferred to the symbol.
     */
    QgsSymbol( Qgis::SymbolType type, const QgsSymbolLayerList &layers SIP_TRANSFER ); // can't be instantiated

    /**
     * Creates a point in screen coordinates from a QgsPoint in map coordinates
     */
    static inline QPointF _getPoint( QgsRenderContext &context, const QgsPoint &point )
    {
      QPointF pt;
      if ( context.coordinateTransform().isValid() )
      {
        double x = point.x();
        double y = point.y();
        double z = 0.0;
        context.coordinateTransform().transformInPlace( x, y, z );
        pt = QPointF( x, y );

      }
      else
        pt = point.toQPointF();

      context.mapToPixel().transformInPlace( pt.rx(), pt.ry() );
      return pt;
    }

    /**
     * Creates a line string in screen coordinates from a QgsCurve in map coordinates
     */
    static QPolygonF _getLineString( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent = true );

    /**
     * Creates a polygon ring in screen coordinates from a QgsCurve in map coordinates.
     *
     * If \a correctRingOrientation is TRUE then the ring will be oriented to match standard ring orientation, e.g.
     * clockwise for exterior rings and counter-clockwise for interior rings.
     */
    static QPolygonF _getPolygonRing( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent, bool isExteriorRing = false, bool correctRingOrientation = false );

    /**
     * Creates a polygon in screen coordinates from a QgsPolygonXYin map coordinates
     *
     * If \a correctRingOrientation is TRUE then the ring will be oriented to match standard ring orientation, e.g.
     * clockwise for exterior rings and counter-clockwise for interior rings.
     *
     */
    static void _getPolygon( QPolygonF &pts, QVector<QPolygonF> &holes, QgsRenderContext &context, const QgsPolygon &polygon, bool clipToExtent = true, bool correctRingOrientation = false );

    /**
     * Retrieve a cloned list of all layers that make up this symbol.
     * Ownership is transferred to the caller.
     */
    QgsSymbolLayerList cloneLayers() const SIP_FACTORY;

    /**
     * Copies common properties from an \a other symbol to this symbol.
     *
     * \since QGIS 3.40
     */
    void copyCommonProperties( const QgsSymbol *other );

    /**
     * Renders a context using a particular symbol layer without passing in a
     * geometry. This is used as fallback, if the symbol being rendered is not
     * compatible with the specified layer. In such a case, this method can be
     * called and will call the layer's rendering method anyway but the
     * geometry passed to the layer will be empty.
     * This is required for layers that generate their own geometry from other
     * information in the rendering context.
     *
     * Since QGIS 3.22, the optional \a geometryType, \a points and \a rings arguments can specify the original
     * geometry type, points and rings in which are being rendered by the parent symbol.
     */
    void renderUsingLayer( QgsSymbolLayer *layer, QgsSymbolRenderContext &context, Qgis::GeometryType geometryType = Qgis::GeometryType::Unknown, const QPolygonF *points = nullptr, const QVector<QPolygonF> *rings = nullptr );

    /**
     * Render editing vertex marker at specified point
     */
    void renderVertexMarker( QPointF pt, QgsRenderContext &context, Qgis::VertexMarkerType currentVertexMarkerType, double currentVertexMarkerSize );

    Qgis::SymbolType mType;
    QgsSymbolLayerList mLayers;

    double mExtentBuffer = 0;
    Qgis::RenderUnit mExtentBufferSizeUnit = Qgis::RenderUnit::MapUnits;

    //! Symbol opacity (in the range 0 - 1)
    qreal mOpacity = 1.0;

    Qgis::SymbolRenderHints mRenderHints;

    /**
     * Symbol flags.
     *
     * \since QGIS 3.20
     */
    Qgis::SymbolFlags mSymbolFlags = Qgis::SymbolFlags();

    bool mClipFeaturesToExtent = true;
    bool mForceRHR = false;

    std::unique_ptr< QgsSymbolBufferSettings > mBufferSettings;
    QgsSymbolAnimationSettings mAnimationSettings;

    Q_DECL_DEPRECATED const QgsVectorLayer *mLayer = nullptr; //current vectorlayer

  private:
#ifdef SIP_RUN
    QgsSymbol( const QgsSymbol & );
#endif

    static void initPropertyDefinitions();

    //! Property definitions
    static QgsPropertiesDefinition sPropertyDefinitions;

    /**
     * TRUE if render has already been started - guards against multiple calls to
     * startRender() (usually a result of not cloning a shared symbol instance before rendering).
     */
    bool mStarted = false;

    //! Initialized in startRender, destroyed in stopRender
    std::unique_ptr< QgsSymbolRenderContext > mSymbolRenderContext;

    QgsPropertyCollection mDataDefinedProperties;

    /**
     * Creates a line string in screen coordinates from a QgsCurve in map coordinates
     */
    static QPolygonF _getLineString2d( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent = true );

    /**
     * Creates a line string in screen coordinates from a QgsCurve in map coordinates
     */
    static QPolygonF _getLineString3d( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent = true );

    /**
     * Creates a polygon ring in screen coordinates from a QgsCurve in map coordinates.
     *
     * If \a correctRingOrientation is TRUE then the ring will be oriented to match standard ring orientation, e.g.
     * clockwise for exterior rings and counter-clockwise for interior rings.
     */
    static QPolygonF _getPolygonRing2d( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent, bool isExteriorRing = false, bool correctRingOrientation = false );

    /**
     * Creates a polygon ring in screen coordinates from a QgsCurve in map coordinates.
     *
     * If \a correctRingOrientation is TRUE then the ring will be oriented to match standard ring orientation, e.g.
     * clockwise for exterior rings and counter-clockwise for interior rings.
     */
    static QPolygonF _getPolygonRing3d( QgsRenderContext &context, const QgsCurve &curve, bool clipToExtent, bool isExteriorRing = false, bool correctRingOrientation = false );

    Q_DISABLE_COPY( QgsSymbol )

};

#endif
