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// Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
// 
// Based on code developed by the undergraduate student G. Guerrieri 
// Note: this is a preliminary beta-version of the code; an improved 
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a 
// design and code review.
//
#include "G4MIRDLeftClavicle.hh"

#include "globals.hh"
#include "G4SystemOfUnits.hh"
#include "G4SDManager.hh"
#include "G4Cons.hh"
#include "G4VisAttributes.hh"
#include "G4HumanPhantomMaterial.hh"
#include "G4EllipticalTube.hh"
#include "G4ThreeVector.hh"
#include "G4VPhysicalVolume.hh"
#include "G4RotationMatrix.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4SubtractionSolid.hh"
#include "G4HumanPhantomColour.hh"
#include "G4Box.hh"
#include "G4Torus.hh"

G4MIRDLeftClavicle::G4MIRDLeftClavicle()
{
}

G4MIRDLeftClavicle::~G4MIRDLeftClavicle()
{
}

G4VPhysicalVolume* G4MIRDLeftClavicle::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 
						const G4String& colourName, G4bool wireFrame,G4bool)
{
  
  G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;

  G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
  G4Material* skeleton = material -> GetMaterial("skeleton");
 
  G4double rMin = 0*cm;
  G4double rMax = 0.7883*cm;
  G4double rTor = 10*cm;
  G4double pSPhi = 298.15*degree;
  G4double pDPhi = 0.7*rad;
 

  G4Torus* clavicle = new G4Torus("Clavicle",rMin,rMax,rTor,pSPhi,pDPhi);

  G4LogicalVolume* logicLeftClavicle = new G4LogicalVolume(clavicle,
							   skeleton,
							   "logical" + volumeName,
							   0, 0, 0);
  
  
  G4VPhysicalVolume* physLeftClavicle = new G4PVPlacement(0,
							  G4ThreeVector(0.*cm,0.*cm,33.25*cm),
							  "physicalLeftClavicle",
							  logicLeftClavicle,
							  mother,
							  false,
							  0, true);
  
  // Visualization Attributes
  //G4VisAttributes* LeftClavicleVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
  G4Colour colour = colourPointer -> GetColour(colourName);
  G4VisAttributes* LeftClavicleVisAtt = new G4VisAttributes(colour);
  LeftClavicleVisAtt->SetForceSolid(wireFrame);
  logicLeftClavicle->SetVisAttributes(LeftClavicleVisAtt);

  G4cout << "LeftClavicle created !!!!!!" << G4endl;

  // Testing LeftClavicle Volume
  G4double LeftClavicleVol = logicLeftClavicle->GetSolid()->GetCubicVolume();
  G4cout << "Volume of LeftClavicle = " << LeftClavicleVol/cm3 << " cm^3" << G4endl;
  
  // Testing LeftClavicle Material
  G4String LeftClavicleMat = logicLeftClavicle->GetMaterial()->GetName();
  G4cout << "Material of LeftClavicle = " << LeftClavicleMat << G4endl;
  
  // Testing Density
  G4double LeftClavicleDensity = logicLeftClavicle->GetMaterial()->GetDensity();
  G4cout << "Density of Material = " << LeftClavicleDensity*cm3/g << " g/cm^3" << G4endl;

  // Testing Mass
  G4double LeftClavicleMass = (LeftClavicleVol)*LeftClavicleDensity;
  G4cout << "Mass of LeftClavicle = " << LeftClavicleMass/gram << " g" << G4endl;

  
  return physLeftClavicle;
}
