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// $Id: B5EmCalorimeterHit.cc 101036 2016-11-04 09:00:23Z gcosmo $
//
/// \file B5EmCalorimeterHit.cc
/// \brief Implementation of the B5EmCalorimeterHit class

#include "B5EmCalorimeterHit.hh"

#include "G4VVisManager.hh"
#include "G4VisAttributes.hh"
#include "G4Colour.hh"
#include "G4AttDefStore.hh"
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
#include "G4SystemOfUnits.hh"
#include "G4ios.hh"

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G4ThreadLocal G4Allocator<B5EmCalorimeterHit>* B5EmCalorimeterHitAllocator;

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B5EmCalorimeterHit::B5EmCalorimeterHit()
: G4VHit(), 
  fCellID(-1), fEdep(0.), fPos(0.), fPLogV(nullptr)
{}

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B5EmCalorimeterHit::B5EmCalorimeterHit(G4int cellID)
: G4VHit(), 
  fCellID(cellID), fEdep(0.), fPos(0.), fPLogV(nullptr)
{}

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B5EmCalorimeterHit::~B5EmCalorimeterHit()
{}

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B5EmCalorimeterHit::B5EmCalorimeterHit(const B5EmCalorimeterHit &right)
: G4VHit(),
  fCellID(right.fCellID),
  fEdep(right.fEdep),
  fPos(right.fPos),
  fRot(right.fRot),
  fPLogV(right.fPLogV)
{}

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const B5EmCalorimeterHit& B5EmCalorimeterHit::operator=(const B5EmCalorimeterHit
                                                          &right)
{
  fCellID = right.fCellID;
  fEdep = right.fEdep;
  fPos = right.fPos;
  fRot = right.fRot;
  fPLogV = right.fPLogV;
  return *this;
}

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int B5EmCalorimeterHit::operator==(const B5EmCalorimeterHit &right) const
{
  return (fCellID==right.fCellID);
}

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void B5EmCalorimeterHit::Draw()
{
  auto visManager = G4VVisManager::GetConcreteInstance();
  if ( ! visManager || (fEdep==0.) ) return;

  // Draw a calorimeter cell with a color corresponding to its energy deposit
  G4Transform3D trans(fRot.inverse(),fPos);
  G4VisAttributes attribs;
  auto pVA = fPLogV->GetVisAttributes();
  if (pVA) attribs = *pVA;
  auto rcol = fEdep/(0.7*GeV);
  if (rcol>1.) rcol = 1.;
  if (rcol<0.4) rcol = 0.4;
  G4Colour colour(rcol,0.,0.);
  attribs.SetColour(colour);
  attribs.SetForceSolid(true);
  visManager->Draw(*fPLogV,attribs,trans);
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

const std::map<G4String,G4AttDef>* B5EmCalorimeterHit::GetAttDefs() const
{
  G4bool isNew;
  auto store = G4AttDefStore::GetInstance("B5EmCalorimeterHit",isNew);

  if (isNew) {
      (*store)["HitType"] 
        = G4AttDef("HitType","Hit Type","Physics","","G4String");
      
      (*store)["ID"] 
        = G4AttDef("ID","ID","Physics","","G4int");
      
      (*store)["Energy"] 
        = G4AttDef("Energy", "Energy Deposited", "Physics", "G4BestUnit", 
                   "G4double");
      
      (*store)["Pos"] 
        = G4AttDef("Pos", "Position", "Physics","G4BestUnit", 
                   "G4ThreeVector");
      
      (*store)["LVol"] 
        = G4AttDef("LVol","Logical Volume","Physics","","G4String");
  }
  return store;
}

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std::vector<G4AttValue>* B5EmCalorimeterHit::CreateAttValues() const
{
  auto values = new std::vector<G4AttValue>;
  
  values
    ->push_back(G4AttValue("HitType","EmCalorimeterHit",""));
  values
    ->push_back(G4AttValue("ID",G4UIcommand::ConvertToString(fCellID),""));
  values
    ->push_back(G4AttValue("Energy",G4BestUnit(fEdep,"Energy"),""));
  values
    ->push_back(G4AttValue("Pos",G4BestUnit(fPos,"Length"),""));
  
  if (fPLogV)
    values->push_back(G4AttValue("LVol",fPLogV->GetName(),""));
  else
    values->push_back(G4AttValue("LVol"," ",""));
  
  return values;
}

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void B5EmCalorimeterHit::Print()
{
  G4cout << "  Cell[" << fCellID << "] " << fEdep/MeV << " (MeV)" << G4endl;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
