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//
/// \file runAndEvent/RE04/src/RE04SteppingAction.cc
/// \brief Implementation of the RE04SteppingAction class
//
// $Id: $
//
#include "RE04SteppingAction.hh"

#include "G4Step.hh"
#include "G4Track.hh"
#include "G4Material.hh"
#include "G4StepPoint.hh"

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04SteppingAction::RE04SteppingAction()
 : G4UserSteppingAction()
{;}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04SteppingAction::~RE04SteppingAction()
{;}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04SteppingAction::UserSteppingAction(const G4Step* aStep)
{
  const G4Track* trk = aStep->GetTrack();
  G4cout << "PreStep " << aStep->GetPreStepPoint()->GetPosition()
         << " -- PostStep " << aStep->GetPostStepPoint()->GetPosition()
         << " >>> Material " << trk->GetMaterial()->GetName() << G4endl;
}

