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/// \file hadronic/Hadr01/include/EventAction.hh
/// \brief Definition of the EventAction class
//
// $Id: EventAction.hh 70761 2013-06-05 12:30:51Z gcosmo $
//
/////////////////////////////////////////////////////////////////////////
//
// EventAction
//
// Created: 21.06.2008 V.Ivanchenko
//
// Modified:
//
////////////////////////////////////////////////////////////////////////
// 

#ifndef EventAction_h
#define EventAction_h 1
 
#include "G4UserEventAction.hh"
#include "globals.hh"
#include <vector>

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....

class G4Event;
class EventActionMessenger;
class G4UImanager;

class EventAction : public G4UserEventAction
{
public: // Without description

  EventAction();
  virtual ~EventAction();

  virtual void BeginOfEventAction(const G4Event*);
  virtual void   EndOfEventAction(const G4Event*);

  inline void SetPrintModulo(G4int val);
  inline void AddEventToDebug(G4int val);

private:

  EventAction & operator=(const EventAction &right);
  EventAction(const EventAction&);

  EventActionMessenger* fEventMessenger;
  G4UImanager*          fUI;
  std::vector<G4int>    fSelectedEvents;

  G4int        fPrintModulo;
  G4int        fSelected;

  G4bool       fDebugStarted;

};

inline void EventAction::SetPrintModulo(G4int val)   
{ 
  fPrintModulo = val;
}
 
inline void EventAction::AddEventToDebug(G4int val)  
{ 
  fSelectedEvents.push_back(val);
  ++fSelected;
}

#endif


