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/// \file visualization/userVisAction/userVisAction.cc
/// \brief Main program of the visualization/userVisAction example

#include "B1DetectorConstruction.hh"
#include "B1ActionInitialization.hh"

#ifdef G4MULTITHREADED
#include "G4MTRunManager.hh"
#else
#include "G4RunManager.hh"
#endif

#include "G4UImanager.hh"
#include "QBBC.hh"

#ifdef G4VIS_USE
#include "G4VisExecutive.hh"
#include "UVA_VisAction.hh"
#endif

#ifdef G4UI_USE
#include "G4UIExecutive.hh"
#endif

#include "Randomize.hh"
#include "G4SystemOfUnits.hh"

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

int main(int argc,char** argv)
{
  // Choose the Random engine
  //
  G4Random::setTheEngine(new CLHEP::RanecuEngine);
  
  // Construct the default run manager
  //
#ifdef G4MULTITHREADED
  G4MTRunManager* runManager = new G4MTRunManager;
#else
  G4RunManager* runManager = new G4RunManager;
#endif

  // Set mandatory initialization classes
  //
  // Detector construction
  runManager->SetUserInitialization(new B1DetectorConstruction());

  // Physics list
  G4VModularPhysicsList* physicsList = new QBBC;
  physicsList->SetVerboseLevel(1);
  runManager->SetUserInitialization(physicsList);
    
  // User action initialization
  runManager->SetUserInitialization(new B1ActionInitialization());

  // Initialize G4 kernel
  //
  runManager->Initialize();

#ifdef G4VIS_USE
  // Initialize visualization
  G4VisManager* visManager = new G4VisExecutive;
  // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
  // G4VisManager* visManager = new G4VisExecutive("Quiet");
  visManager->Initialize();
  // Register User Vis Action with optional extent
  visManager->SetUserAction
    (new UVA_VisAction, G4VisExtent(-20*cm,-10*cm,-25*cm,-15*cm,20*cm,40*cm));
#endif

  // Get the pointer to the User Interface manager
  G4UImanager* UImanager = G4UImanager::GetUIpointer();

  if (argc!=1) {
    // batch mode
    G4String command = "/control/execute ";
    G4String fileName = argv[1];
    UImanager->ApplyCommand(command+fileName);
  }
  else {
    // interactive mode : define UI session
#ifdef G4UI_USE
    G4UIExecutive* ui = new G4UIExecutive(argc, argv);
#ifdef G4VIS_USE
    UImanager->ApplyCommand("/control/execute init_vis.mac"); 
#else
    UImanager->ApplyCommand("/control/execute init.mac"); 
#endif
    ui->SessionStart();
    delete ui;
#endif
  }

  // Job termination
  // Free the store: user actions, physics_list and detector_description are
  // owned and deleted by the run manager, so they should not be deleted 
  // in the main() program !
  
#ifdef G4VIS_USE
  delete visManager;
#endif
  delete runManager;

  return 0;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
