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//
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#include "G4ChannelingPhysics.hh"
#include "G4Channeling.hh"
#include "G4ProcessManager.hh"
#include "G4LogicalCrystalVolume.hh"

#include "G4BosonConstructor.hh"
#include "G4LeptonConstructor.hh"
#include "G4MesonConstructor.hh"
#include "G4BosonConstructor.hh"
#include "G4BaryonConstructor.hh"
#include "G4IonConstructor.hh"

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G4ChannelingPhysics::G4ChannelingPhysics(const G4String& name):G4VPhysicsConstructor(name){;}

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G4ChannelingPhysics::~G4ChannelingPhysics(){;}

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void G4ChannelingPhysics::ConstructParticle(){
    
    G4BosonConstructor  pBosonConstructor;
    pBosonConstructor.ConstructParticle();
    
    G4LeptonConstructor pLeptonConstructor;
    pLeptonConstructor.ConstructParticle();
    
    G4MesonConstructor pMesonConstructor;
    pMesonConstructor.ConstructParticle();
    
    G4BaryonConstructor pBaryonConstructor;
    pBaryonConstructor.ConstructParticle();
    
    G4IonConstructor pIonConstructor;
    pIonConstructor.ConstructParticle();
    
}

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void G4ChannelingPhysics::ConstructProcess()
{
    G4Channeling* channeling = new G4Channeling();

    G4ParticleTable::G4PTblDicIterator* aParticleIterator =
        G4ParticleTable::GetParticleTable()->GetIterator();
    aParticleIterator->reset();
    
    while( (*aParticleIterator)() ){
        G4ParticleDefinition* particle = aParticleIterator->value();
        G4double particleCharge = particle->GetPDGCharge();
        G4ProcessManager* pManager = particle->GetProcessManager();

        if (particleCharge !=0) {
            pManager->AddDiscreteProcess(channeling);
        }
    }
}

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