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/// \file B4cCalorHit.cc
/// \brief Implementation of the B4cCalorHit class

#include "B4cCalorHit.hh"
#include "G4UnitsTable.hh"
#include "G4VVisManager.hh"
#include "G4Circle.hh"
#include "G4Colour.hh"
#include "G4VisAttributes.hh"

#include <iomanip>

G4ThreadLocal G4Allocator<B4cCalorHit>* B4cCalorHitAllocator = 0;

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

B4cCalorHit::B4cCalorHit()
 : G4VHit(),
   fEdep(0.),
   fTrackLength(0.)
{}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

B4cCalorHit::~B4cCalorHit() {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

B4cCalorHit::B4cCalorHit(const B4cCalorHit& right)
  : G4VHit()
{
  fEdep        = right.fEdep;
  fTrackLength = right.fTrackLength;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

const B4cCalorHit& B4cCalorHit::operator=(const B4cCalorHit& right)
{
  fEdep        = right.fEdep;
  fTrackLength = right.fTrackLength;

  return *this;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

G4bool B4cCalorHit::operator==(const B4cCalorHit& right) const
{
  return ( this == &right ) ? true : false;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void B4cCalorHit::Print()
{
  G4cout
     << "Edep: " 
     << std::setw(7) << G4BestUnit(fEdep,"Energy")
     << " track length: " 
     << std::setw(7) << G4BestUnit( fTrackLength,"Length")
     << G4endl;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
