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//
//
//
// 
// John Allison  5th April 2001
// A scene handler to dump geometry hierarchy to standard output as
//   ASCII stream.
// Based on a provisional G4ASCIITreeGraphicsScene (was in modeling).

#ifndef G4ASCIITREEMESSENGER_HH
#define G4ASCIITREEMESSENGER_HH

#include "G4UImessenger.hh"

#include <vector>

class G4ASCIITree;
class G4UIcommand;
class G4UIcmdWithAnInteger;
class G4UIcmdWithAString;

class G4ASCIITreeMessenger: public G4UImessenger {
public:
  G4ASCIITreeMessenger(G4ASCIITree*);
  virtual ~G4ASCIITreeMessenger();
  G4String GetCurrentValue (G4UIcommand* command);
  void SetNewValue (G4UIcommand* command, G4String newValue);
  static std::vector<G4String> fVerbosityGuidance;
private:
  G4ASCIITree* fpASCIITree;
  G4UIcommand* fpDirectory;
  G4UIcommand* fpDirectorySet;
  G4UIcmdWithAnInteger* fpCommandVerbose;
  G4UIcmdWithAString* fpCommandSetOutFile;
};

#endif
