| Irrlicht 3D Engine |

irr::scene::ISceneNodeAnimatorFactory Member List
This is the complete list of members for irr::scene::ISceneNodeAnimatorFactory, including all inherited members.

createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode *target)=0 | irr::scene::ISceneNodeAnimatorFactory | `[pure virtual]`
createSceneNodeAnimator(const c8 *typeName, ISceneNode *target)=0 | irr::scene::ISceneNodeAnimatorFactory | `[pure virtual]`
drop() const | irr::IReferenceCounted | `[inline]`
getCreatableSceneNodeAnimatorTypeCount() const =0 | irr::scene::ISceneNodeAnimatorFactory | `[pure virtual]`
getCreateableSceneNodeAnimatorType(u32 idx) const =0 | irr::scene::ISceneNodeAnimatorFactory | `[pure virtual]`
getCreateableSceneNodeAnimatorTypeName(u32 idx) const =0 | irr::scene::ISceneNodeAnimatorFactory | `[pure virtual]`
getCreateableSceneNodeAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type) const =0 | irr::scene::ISceneNodeAnimatorFactory | `[pure virtual]`
getDebugName() const | irr::IReferenceCounted | `[inline]`
getReferenceCount() const | irr::IReferenceCounted | `[inline]`
grab() const | irr::IReferenceCounted | `[inline]`
IReferenceCounted() | irr::IReferenceCounted | `[inline]`
setDebugName(const c8 *newName) | irr::IReferenceCounted | `[inline, protected]`
~IReferenceCounted() | irr::IReferenceCounted | `[inline, virtual]`