| Irrlicht 3D Engine |

IRandomizer.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_RANDOMIZER_H_INCLUDED__
    00006 #define __I_RANDOMIZER_H_INCLUDED__
    00007
    00008 #include "IReferenceCounted.h"
    00009
    00010 namespace irr
    00011 {
    00012
    00014 class IRandomizer : public virtual IReferenceCounted
    00015 {
    00016 public:
    00018
    00019     virtual void reset(s32 value=0x0f0f0f0f) =0;
    00020
    00022     virtual s32 rand() const =0;
    00023
    00025     virtual f32 frand() const =0;
    00026
    00028     virtual s32 randMax() const =0;
    00029 };
    00030
    00031 } // end namespace irr
    00032
    00033 #endif