| Irrlicht 3D Engine |

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### - c -

- c : irr::io::xmlChar< T >
- Caller : irr::SEvent::SGUIEvent
- cameraPosition : irr::scene::SViewFrustum
- CastShadows : irr::video::SLight
- ChangedID : irr::scene::CIndexBuffer , irr::scene::CVertexBuffer
- ChangedID_Index : irr::scene::SSharedMeshBuffer , irr::scene::SSkinMeshBuffer , irr::scene::CMeshBuffer< T >
- ChangedID_Vertex : irr::scene::CMeshBuffer< T > , irr::scene::SSharedMeshBuffer , irr::scene::SSkinMeshBuffer
- Char : irr::SEvent::SKeyInput
- Children : irr::scene::ISkinnedMesh::SJoint , irr::gui::IGUIElement , irr::scene::ISceneNode
- cleanUnResolvedMeshes : irr::scene::quake3::Q3LevelLoadParameter
- Color : irr::video::S3DVertex
- color : irr::video::SColor , irr::scene::SParticle
- ColorMask : irr::video::SMaterial , irr::video::IRenderTarget
- ColorMaterial : irr::video::SMaterial
- content : irr::scene::quake3::SVariable
- Control : irr::SEvent::SKeyInput , irr::SEvent::SMouseInput
- count : irr::scene::quake3::SModifierFunction