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f
irr::core::FloatIntUnion32::f() irr::core::inttofloat::f()
Falloff irr::video::SLight
fast_atof_table irr::core
Filename
irr::io::SAttributeReadWriteOptions::Filename() irr::scene::SMD3Header::fileName()
fileSize irr::scene::SMD3Header
first irr::scene::SMD3AnimationInfo
Flags irr::io::SAttributeReadWriteOptions
FogEnable irr::video::SMaterial
FogTypeNames irr::video
fps irr::scene::SMD3AnimationInfo
frame
irr::scene::ISkinnedMesh::SPositionKey::frame() irr::scene::ISkinnedMesh::SScaleKey::frame() irr::scene::ISkinnedMesh::SRotationKey::frame()
Frames irr::gui::SGUISprite
FramesPerSecond irr::scene::SAnimatedMesh
frameStart irr::scene::SMD3Header
frameTime irr::gui::SGUISprite
frequency irr::scene::quake3::SModifierFunction
FrontfaceCulling irr::video::SMaterial
Fullscreen irr::SIrrlichtCreationParameters
func irr::scene::quake3::SModifierFunction
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