| Irrlicht 3D Engine |

ISceneNodeAnimatorCameraMaya.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
    00006 #define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
    00007
    00008 #include "ISceneNodeAnimator.h"
    00009
    00010 namespace irr
    00011 {
    00012
    00013 namespace scene
    00014 {
    00015
    00017
    00025     class ISceneNodeAnimatorCameraMaya : public ISceneNodeAnimator
    00026     {
    00027     public:
    00028
    00030         virtual f32 getMoveSpeed() const = 0;
    00031
    00033         virtual void setMoveSpeed(f32 moveSpeed) = 0;
    00034
    00036         virtual f32 getRotateSpeed() const = 0;
    00037
    00039         virtual void setRotateSpeed(f32 rotateSpeed) = 0;
    00040
    00042         virtual f32 getZoomSpeed() const = 0;
    00043
    00045         virtual void setZoomSpeed(f32 zoomSpeed) = 0;
    00046
    00048         virtual f32 getDistance() const = 0;
    00049
    00051         virtual void setDistance(f32 distance) = 0;
    00052     };
    00053
    00054 } // end namespace scene
    00055 } // end namespace irr
    00056
    00057 #endif
    00058