| Irrlicht 3D Engine |

Namespaces | Defines | Typedefs
irrTypes.h File Reference
`#include "IrrCompileConfig.h"`
`#include <wchar.h>`

Go to the source code of this file.

## Namespaces

- namespace irr

    Everything in the Irrlicht Engine can be found in this namespace.

## Defines

- #define _IRR_DEBUG_BREAK_IF(_CONDITION_)
    define a break macro for debugging.
- #define _IRR_DEPRECATED_
    Defines a deprecated macro which generates a warning at compile time.
- #define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX
    Defines a small statement to work around a microsoft compiler bug.
- #define _IRR_TEXT(X) X
- #define MAKE_IRR_ID(c0, c1, c2, c3)
    ignore VC8 warning deprecated

## Typedefs

- typedef char irr::c8
    8 bit character variable.
- typedef float irr::f32
    32 bit floating point variable.
- typedef double irr::f64
    64 bit floating point variable.
- typedef char irr::fschar_t
    Type name for character type used by the file system.
- typedef signed short irr::s16
    16 bit signed variable.
- typedef signed int irr::s32
    32 bit signed variable.
- typedef long long irr::s64
    64 bit signed variable.
- typedef signed char irr::s8
    8 bit signed variable.
- typedef unsigned short irr::u16
    16 bit unsigned variable.
- typedef unsigned int irr::u32
    32 bit unsigned variable.
- typedef unsigned long long irr::u64
    64 bit unsigned variable.
- typedef unsigned char irr::u8
    8 bit unsigned variable.

## Define Documentation

#define _IRR_DEBUG_BREAK_IF | ( |  | _CONDITION_ | ) |

define a break macro for debugging.

Definition at line 178 of file irrTypes.h.

Referenced by irr::core::CMatrix4< T >::buildProjectionMatrixOrthoLH(), irr::core::CMatrix4< T >::buildProjectionMatrixOrthoRH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveFovInfinityLH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveFovLH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveFovRH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveLH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveRH(), irr::IReferenceCounted::drop(), irr::core::array< IMesh * >::erase(), irr::core::string< fschar_t >::erase(), irr::core::array< IMesh * >::getLast(), irr::scene::SSharedMeshBuffer::getNormal(), irr::scene::SSharedMeshBuffer::getPosition(), irr::scene::SSharedMeshBuffer::getTCoords(), irr::core::array< IMesh * >::insert(), irr::core::map< KeyType, ValueType >::AccessClass::operator ValueType(), irr::core::map< KeyType, ValueType >::Iterator::operator*(), irr::core::map< KeyType, ValueType >::ConstIterator::operator*(), irr::core::map< KeyType, ValueType >::ParentFirstIterator::operator*(), irr::core::map< KeyType, ValueType >::ParentLastIterator::operator*(), irr::core::array< IMesh * >::operator[](), and irr::core::string< fschar_t >::operator[]().

#define _IRR_DEPRECATED_

Defines a deprecated macro which generates a warning at compile time.

The usage is simple For typedef: typedef _IRR_DEPRECATED_ int test1; For classes/structs: class _IRR_DEPRECATED_ test2 { ... }; For methods: class test3 { _IRR_DEPRECATED_ virtual void foo() {} }; For functions: template<class T> _IRR_DEPRECATED_ void test4(void) {}

Definition at line 195 of file irrTypes.h.

#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX

Defines a small statement to work around a microsoft compiler bug.

The microsoft compiler 7.0 - 7.1 has a bug: When you call unmanaged code that returns a bool type value of false from managed code, the return value may appear as true. See http://support.microsoft.com/default.aspx?kbid=823071 for details. Compiler version defines: VC6.0 : 1200, VC7.0 : 1300, VC7.1 : 1310, VC8.0 : 1400

Definition at line 207 of file irrTypes.h.

Referenced by irr::core::map< KeyType, ValueType >::Iterator::atEnd(), irr::core::map< KeyType, ValueType >::ConstIterator::atEnd(), irr::core::map< KeyType, ValueType >::ParentFirstIterator::atEnd(), irr::core::map< KeyType, ValueType >::ParentLastIterator::atEnd(), irr::gui::IGUIElement::bringToFront(), irr::core::map< KeyType, ValueType >::empty(), irr::gui::IGUIElement::getNextElement(), irr::core::map< KeyType, ValueType >::insert(), irr::scene::ISceneNode::isDebugObject(), irr::gui::IGUIElement::isEnabled(), irr::gui::IGUIElement::isMyChild(), irr::scene::ICameraSceneNode::isOrthogonal(), irr::gui::IGUIElement::isSubElement(), irr::gui::IGUIElement::isTabGroup(), irr::gui::IGUIElement::isTabStop(), irr::scene::ISceneNode::isTrulyVisible(), irr::scene::ISceneNode::isVisible(), irr::gui::IGUIElement::isVisible(), irr::core::map< KeyType, ValueType >::AccessClass::operator ValueType(), irr::core::map< KeyType, ValueType >::remove(), irr::scene::ISceneNode::removeChild(), and irr::gui::IGUIElement::sendToBack().

#define _IRR_TEXT | ( |  | X | ) | X

Definition at line 159 of file irrTypes.h.

#define MAKE_IRR_ID | ( |  | c0,
|  |  | c1,
|  |  | c2,
|  |  | c3
| ) |  |

Value:

    ((irr::u32)(irr::u8)(c0) | ((irr::u32)(irr::u8)(c1) << 8) | \
            ((irr::u32)(irr::u8)(c2) << 16) | ((irr::u32)(irr::u8)(c3) << 24 ))

ignore VC8 warning deprecated

The microsoft compiler creates four CC codes used in Irrlicht for simple ids some compilers can create those by directly writing the code like 'code', but some generate warnings so we use this macro here

Definition at line 241 of file irrTypes.h.