| Irrlicht 3D Engine |

EDeviceTypes.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __E_DEVICE_TYPES_H_INCLUDED__
    00006 #define __E_DEVICE_TYPES_H_INCLUDED__
    00007
    00008 namespace irr
    00009 {
    00010
    00012     enum E_DEVICE_TYPE
    00013     {
    00014
    00016
    00017         EIDT_WIN32,
    00018
    00020
    00021         EIDT_WINCE,
    00022
    00024
    00026         EIDT_X11,
    00027
    00029
    00030         EIDT_OSX,
    00031
    00033
    00035         EIDT_SDL,
    00036
    00038
    00041         EIDT_FRAMEBUFFER,
    00042
    00044
    00047         EIDT_CONSOLE,
    00048
    00050
    00054         EIDT_BEST
    00055     };
    00056
    00057 } // end namespace irr
    00058
    00059 #endif // __E_DEVICE_TYPES_H_INCLUDED__
    00060