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MAKE_IRR_ID irrTypes.h
make_lower irr::core::string
make_upper irr::core::string
makeColorKeyTexture
irr::video::IVideoDriver::makeColorKeyTexture(video::ITexture *texture, video::SColor color, bool zeroTexels=false) const =0 irr::video::IVideoDriver::makeColorKeyTexture(video::ITexture *texture, core::position2d< s32 > colorKeyPixelPos, bool zeroTexels=false) const =0
makeIdentity
irr::core::CMatrix4::makeIdentity() irr::core::quaternion::makeIdentity()
makeInverse
irr::core::CMatrix4::makeInverse() irr::core::quaternion::makeInverse()
makeNormalMapTexture irr::video::IVideoDriver
makePlanarTextureMapping
irr::scene::IMeshManipulator::makePlanarTextureMapping(IMesh *mesh, f32 resolution=0.001f) const =0 irr::scene::IMeshManipulator::makePlanarTextureMapping(scene::IMeshBuffer *meshbuffer, f32 resolution=0.001f) const =0 irr::scene::IMeshManipulator::makePlanarTextureMapping(scene::IMesh *mesh, f32 resolutionS, f32 resolutionT, u8 axis, const core::vector3df &offset) const =0 irr::scene::IMeshManipulator::makePlanarTextureMapping(scene::IMeshBuffer *buffer, f32 resolutionS, f32 resolutionT, u8 axis, const core::vector3df &offset) const =0
map
irr::core::map::map() irr::scene::quake3::MAP()
map irr::core
map< KeyType, ValueType > irr::core::map::AccessClass
MappingHint
irr::scene::CIndexBuffer::MappingHint() irr::scene::CVertexBuffer::MappingHint()
MappingHint_Index
irr::scene::CMeshBuffer::MappingHint_Index() irr::scene::SSkinMeshBuffer::MappingHint_Index()
MappingHint_Vertex
irr::scene::CMeshBuffer::MappingHint_Vertex() irr::scene::SSkinMeshBuffer::MappingHint_Vertex()
MappingHintIndex irr::scene::SSharedMeshBuffer
MappingHintVertex irr::scene::SSharedMeshBuffer
masterfunc0 irr::scene::quake3::SModifierFunction
masterfunc1 irr::scene::quake3::SModifierFunction
Material
irr::scene::CDynamicMeshBuffer::Material() irr::scene::CMeshBuffer::Material() irr::video::SOverrideMaterial::Material() irr::scene::SSharedMeshBuffer::Material() irr::scene::SSkinMeshBuffer::Material()
MATERIAL_MAX_TEXTURES irr::video
MaterialType irr::video::SMaterial
MaterialTypeParam irr::video::SMaterial
MaterialTypeParam2 irr::video::SMaterial
matrix4 irr::core
matrix4.h
max_
irr::core::max_(const T &a, const T &b) irr::core::max_(const T &a, const T &b, const T &c)
MaxEdge irr::core::aabbox3d
maximizeWindow irr::IrrlichtDevice
MaxSize irr::gui::IGUIElement
MD3Header irr::scene::SMD3Mesh
mergeShaderBuffer irr::scene::quake3::Q3LevelLoadParameter
MeshBuffers irr::scene::SMesh
Meshes irr::scene::SAnimatedMesh
MeshHeader irr::scene::SMD3MeshBuffer
meshID irr::scene::SMD3MeshHeader
meshName irr::scene::SMD3MeshHeader
min_
irr::core::min_(const T &a, const T &b) irr::core::min_(const T &a, const T &b, const T &c)
MinEdge irr::core::aabbox3d
minimizeWindow irr::IrrlichtDevice
MinSize irr::gui::IGUIElement
Minute irr::ITimer::RealTimeDate
modulate irr::scene::quake3::SBlendFunc
Month irr::ITimer::RealTimeDate
MouseInput irr::SEvent
move
irr::gui::IGUIElement::move() irr::scene::quake3::MOVE()
moveChildDown irr::gui::IGUITreeViewNode
moveChildUp irr::gui::IGUITreeViewNode
moveFileArchive irr::io::IFileSystem
multiplyWith1x4Matrix irr::core::CMatrix4
MY3D_TEXTURE_PATH irr::scene
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