| Irrlicht 3D Engine |

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### - p -

- param0 : irr::scene::quake3::SBlendFunc
- Parent : irr::gui::IGUIElement , irr::scene::ISceneNode
- Password : irr::io::IFileArchive
- patchTesselation : irr::scene::quake3::Q3LevelLoadParameter
- phase : irr::scene::quake3::SModifierFunction
- planes : irr::scene::SViewFrustum
- pointA : irr::core::triangle3d< T >
- pointB : irr::core::triangle3d< T >
- pointC : irr::core::triangle3d< T >
- PointCloud : irr::video::SMaterial
- PolygonOffsetDirection : irr::video::SMaterial
- PolygonOffsetFactor : irr::video::SMaterial
- pos : irr::scene::SParticle
- Pos : irr::video::S3DVertex
- position : irr::scene::SMD3Vertex , irr::scene::SMD3QuaternionTag , irr::scene::ISkinnedMesh::SPositionKey
- Position : irr::video::SLight
- positionHint : irr::scene::IBoneSceneNode
- PositionKeys : irr::scene::ISkinnedMesh::SJoint
- POV : irr::SEvent::SJoystickEvent
- PovHat : irr::SJoystickInfo
- PressedDown : irr::SEvent::SKeyInput