| Irrlicht 3D Engine |

irr::scene::SMesh Member List
This is the complete list of members for irr::scene::SMesh, including all inherited members.

addMeshBuffer(IMeshBuffer *buf) | irr::scene::SMesh | `[inline]`
BoundingBox | irr::scene::SMesh |
clear() | irr::scene::SMesh | `[inline, virtual]`
drop() const | irr::IReferenceCounted | `[inline]`
getBoundingBox() const | irr::scene::SMesh | `[inline, virtual]`
getDebugName() const | irr::IReferenceCounted | `[inline]`
getMeshBuffer(u32 nr) const | irr::scene::SMesh | `[inline, virtual]`
getMeshBuffer(const video::SMaterial &material) const | irr::scene::SMesh | `[inline, virtual]`
getMeshBufferCount() const | irr::scene::SMesh | `[inline, virtual]`
getReferenceCount() const | irr::IReferenceCounted | `[inline]`
grab() const | irr::IReferenceCounted | `[inline]`
IReferenceCounted() | irr::IReferenceCounted | `[inline]`
MeshBuffers | irr::scene::SMesh |
recalculateBoundingBox() | irr::scene::SMesh | `[inline]`
setBoundingBox(const core::aabbox3df &box) | irr::scene::SMesh | `[inline, virtual]`
setDebugName(const c8 *newName) | irr::IReferenceCounted | `[inline, protected]`
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SMesh | `[inline, virtual]`
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SMesh | `[inline, virtual]`
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) | irr::scene::SMesh | `[inline, virtual]`
SMesh() | irr::scene::SMesh | `[inline]`
~IReferenceCounted() | irr::IReferenceCounted | `[inline, virtual]`
~SMesh() | irr::scene::SMesh | `[inline, virtual]`