| Irrlicht 3D Engine |

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Here is a list of all class members with links to the classes they belong to:

### - c -

- c : irr::io::xmlChar< T >
- c_str() : irr::core::string< T, TAlloc >
- Caller : irr::SEvent::SGUIEvent
- cameraPosition : irr::scene::SViewFrustum
- CastShadows : irr::video::SLight
- CDynamicMeshBuffer() : irr::scene::CDynamicMeshBuffer
- ChangedID : irr::scene::CVertexBuffer , irr::scene::CIndexBuffer
- ChangedID_Index : irr::scene::CMeshBuffer< T > , irr::scene::SSharedMeshBuffer , irr::scene::SSkinMeshBuffer
- ChangedID_Vertex : irr::scene::CMeshBuffer< T > , irr::scene::SSharedMeshBuffer , irr::scene::SSkinMeshBuffer
- changeIcon() : irr::gui::ICursorControl
- changeWorkingDirectoryTo() : irr::io::IFileSystem
- Char : irr::SEvent::SKeyInput
- char_type : irr::core::string< T, TAlloc >
- checkDriverReset() : irr::video::IVideoDriver
- Children : irr::gui::IGUIElement , irr::scene::ISceneNode , irr::scene::ISkinnedMesh::SJoint
- CIndexBuffer() : irr::scene::CIndexBuffer
- classifyPlaneRelation() : irr::core::aabbox3d< T >
- classifyPointRelation() : irr::core::plane3d< T >
- cleanUnResolvedMeshes : irr::scene::quake3::Q3LevelLoadParameter
- clear() : irr::gui::IGUISpriteBank , irr::gui::IGUITabControl , irr::gui::IGUITable , irr::scene::IMeshCache , irr::scene::quake3::SVariable , irr::core::array< T, TAlloc > , irr::core::list< T > , irr::core::map< KeyType, ValueType > , irr::scene::ISceneManager , irr::scene::SMesh , irr::io::IAttributes , irr::gui::IGUIComboBox , irr::gui::IGUIEnvironment , irr::gui::IGUIListBox
- clearChildren() : irr::gui::IGUITreeViewNode
- clearChilds() : irr::gui::IGUITreeViewNode
- clearItemOverrideColor() : irr::gui::IGUIListBox
- clearParticles() : irr::scene::IParticleSystemSceneNode
- clearRows() : irr::gui::IGUITable
- clearSystemMessages() : irr::IrrlichtDevice
- clearUnusedMeshes() : irr::scene::IMeshCache
- clearZBuffer() : irr::video::IVideoDriver
- clipAgainst() : irr::core::rect< T >
- clipLine() : irr::scene::SViewFrustum
- clone() : irr::scene::IAnimatedMeshSceneNode , irr::scene::ISceneNode
- cloneMembers() : irr::scene::ICameraSceneNode , irr::scene::ISceneNode
- closeDevice() : irr::IrrlichtDevice
- closestPointOnTriangle() : irr::core::triangle3d< T >
- CMatrix4() : irr::core::CMatrix4< T >
- CMeshBuffer() : irr::scene::CMeshBuffer< T >
- collisionOccurred() : irr::scene::ISceneNodeAnimatorCollisionResponse
- color : irr::video::SColor , irr::scene::SParticle
- Color : irr::video::S3DVertex
- ColorMask : irr::video::IRenderTarget , irr::video::SMaterial
- ColorMaterial : irr::video::SMaterial
- const_pointer() : irr::core::array< T, TAlloc >
- ConstIterator : irr::core::list< T >::Iterator , irr::core::map< KeyType, ValueType >::Iterator , irr::core::list< T >::ConstIterator , irr::core::map< KeyType, ValueType >::ConstIterator
- constrainTo() : irr::core::rect< T >
- construct() : irr::core::irrAllocator< T > , irr::core::irrAllocatorFast< T >
- content : irr::scene::quake3::SVariable
- Control : irr::SEvent::SMouseInput , irr::SEvent::SKeyInput
- convertColor() : irr::video::IVideoDriver
- convertMeshToTangents() : irr::scene::ISkinnedMesh
- convertTo2TCoords() : irr::scene::SSkinMeshBuffer
- convertToTangents() : irr::scene::SSkinMeshBuffer
- copyTo() : irr::video::IImage
- copyToClipboard() : irr::IOSOperator
- copyToScaling() : irr::video::IImage
- copyToScalingBoxFilter() : irr::video::IImage
- copyToWithAlpha() : irr::video::IImage
- count : irr::scene::quake3::SModifierFunction
- createAndOpenFile() : irr::io::IFileArchive , irr::io::IFileSystem
- createAndWriteFile() : irr::io::IFileSystem
- createAnimatedMesh() : irr::scene::IMeshManipulator
- createAnimatedMeshSceneNodeEmitter() : irr::scene::IParticleSystemSceneNode
- createArchive() : irr::io::IArchiveLoader
- createArrowMesh() : irr::scene::IGeometryCreator
- createAttractionAffector() : irr::scene::IParticleSystemSceneNode
- createAttributesFromMaterial() : irr::video::IVideoDriver
- createBoxEmitter() : irr::scene::IParticleSystemSceneNode
- createClone() : irr::scene::ISceneNodeAnimator
- createCollisionResponseAnimator() : irr::scene::ISceneManager
- createConeMesh() : irr::scene::IGeometryCreator
- createCubeMesh() : irr::scene::IGeometryCreator
- createCylinderEmitter() : irr::scene::IParticleSystemSceneNode
- createCylinderMesh() : irr::scene::IGeometryCreator
- createDefaultRandomizer() : irr::IrrlichtDevice
- createDeleteAnimator() : irr::scene::ISceneManager
- createEmptyAttributes() : irr::io::IFileSystem
- createEmptyFileList() : irr::io::IFileSystem
- createFadeOutParticleAffector() : irr::scene::IParticleSystemSceneNode
- createFileList() : irr::io::IFileSystem
- createFlyCircleAnimator() : irr::scene::ISceneManager
- createFlyStraightAnimator() : irr::scene::ISceneManager
- createFollowSplineAnimator() : irr::scene::ISceneManager
- createForsythOptimizedMesh() : irr::scene::IMeshManipulator
- createGravityAffector() : irr::scene::IParticleSystemSceneNode
- createHillPlaneMesh() : irr::scene::IGeometryCreator
- createImage() : irr::video::IVideoDriver
- createImageFromData() : irr::video::IVideoDriver
- createImageFromFile() : irr::video::IVideoDriver
- createImageList() : irr::gui::IGUIEnvironment
- createLimitReadFile() : irr::io::IFileSystem
- createMemoryReadFile() : irr::io::IFileSystem
- createMemoryWriteFile() : irr::io::IFileSystem
- createMesh() : irr::scene::IMeshLoader
- createMeshCopy() : irr::scene::IMeshManipulator
- createMeshEmitter() : irr::scene::IParticleSystemSceneNode
- createMeshUniquePrimitives() : irr::scene::IMeshManipulator
- createMeshWelded() : irr::scene::IMeshManipulator
- createMeshWith1TCoords() : irr::scene::IMeshManipulator
- createMeshWith2TCoords() : irr::scene::IMeshManipulator
- createMeshWithTangents() : irr::scene::IMeshManipulator
- createMeshWriter() : irr::scene::ISceneManager
- createMetaTriangleSelector() : irr::scene::ISceneManager
- createNewSceneManager() : irr::scene::ISceneManager
- createOctreeTriangleSelector() : irr::scene::ISceneManager
- createOctTreeTriangleSelector() : irr::scene::ISceneManager
- createPlaneMesh() : irr::scene::IGeometryCreator
- createPointEmitter() : irr::scene::IParticleSystemSceneNode
- createRingEmitter() : irr::scene::IParticleSystemSceneNode
- createRotationAffector() : irr::scene::IParticleSystemSceneNode
- createRotationAnimator() : irr::scene::ISceneManager
- createScaleParticleAffector() : irr::scene::IParticleSystemSceneNode
- createSceneNodeAnimator() : irr::scene::ISceneNodeAnimatorFactory , irr::scene::ISceneManager
- createScreenShot() : irr::video::IVideoDriver
- createSkin() : irr::gui::IGUIEnvironment
- createSkinnedMesh() : irr::scene::ISceneManager
- createSphereEmitter() : irr::scene::IParticleSystemSceneNode
- createSphereMesh() : irr::scene::IGeometryCreator
- createTerrainMesh() : irr::scene::IGeometryCreator
- createTerrainTriangleSelector() : irr::scene::ISceneManager
- createTextureAnimator() : irr::scene::ISceneManager
- createTriangleSelector() : irr::scene::ISceneManager
- createTriangleSelectorFromBoundingBox() : irr::scene::ISceneManager
- createUserData() : irr::scene::ISceneUserDataSerializer
- createVolumeLightMesh() : irr::scene::IGeometryCreator
- createXMLReader() : irr::io::IFileSystem
- createXMLReaderUTF8() : irr::io::IFileSystem
- createXMLWriter() : irr::io::IFileSystem
- crossProduct() : irr::core::vector3d< T >
- CSkinnedMesh : irr::scene::ISkinnedMesh::SWeight , irr::scene::ISkinnedMesh::SJoint
- CVertexBuffer() : irr::scene::CVertexBuffer