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begin
irr::core::list::begin() irr::core::list::begin() const
beginScene irr::video::IVideoDriver
binary_search
irr::core::array::binary_search(const T &element) irr::core::array::binary_search(const T &element) const irr::core::array::binary_search(const T &element, s32 left, s32 right) const
binary_search_multi irr::core::array
bindTargetAndRotation irr::scene::ICameraSceneNode
boundingBoxNeedsRecalculated irr::scene::SSkinMeshBuffer
bringToFront irr::gui::IGUIElement
buildAxisAlignedBillboard irr::core::CMatrix4
buildCameraLookAtMatrixLH irr::core::CMatrix4
buildCameraLookAtMatrixRH irr::core::CMatrix4
buildNDCToDCMatrix irr::core::CMatrix4
buildProjectionMatrixOrthoLH irr::core::CMatrix4
buildProjectionMatrixOrthoRH irr::core::CMatrix4
buildProjectionMatrixPerspectiveFovInfinityLH irr::core::CMatrix4
buildProjectionMatrixPerspectiveFovLH irr::core::CMatrix4
buildProjectionMatrixPerspectiveFovRH irr::core::CMatrix4
buildProjectionMatrixPerspectiveLH irr::core::CMatrix4
buildProjectionMatrixPerspectiveRH irr::core::CMatrix4
buildRotateFromTo irr::core::CMatrix4
buildShadowMatrix irr::core::CMatrix4
buildTextureTransform irr::core::CMatrix4
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