/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Digia nor the names of its contributors
**     may be used to endorse or promote products derived from this 
**     software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 1.0

Item {
    id: root
    property real value : 0

    width: 210; height: 210

    Image { source: "background.png" }

//! [needle_shadow]
    Image {
        x: 96
        y: 35
        source: "needle_shadow.png"
        transform: Rotation {
            origin.x: 9; origin.y: 67
            angle: needleRotation.angle
        }
    }
//! [needle_shadow]
//! [needle]
    Image {
        id: needle
        x: 98; y: 33
        smooth: true
        source: "needle.png"
        transform: Rotation {
            id: needleRotation
            origin.x: 5; origin.y: 65
            //! [needle angle]
            angle: Math.min(Math.max(-130, root.value*2.6 - 130), 133)
            Behavior on angle {
                SpringAnimation {
                    spring: 1.4
                    damping: .15
                }
            }
            //! [needle angle]
        }
    }
//! [needle]
//! [overlay]
    Image { x: 21; y: 18; source: "overlay.png" }
//! [overlay]
}
