<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>console.ac</path>

  <animation>
    <!-- Objets opaques -->
    <object-name>ElevatorTrimWheel</object-name>
    <object-name>Starter</object-name>
    <object-name>MagnetoL</object-name>
    <object-name>MagnetoR</object-name>
    <object-name>manette1</object-name>
    <object-name>manette2</object-name>
    <object-name>ParkingBrake</object-name>
    <object-name>Throttle.Lever.L</object-name>
    <object-name>Throttle.Sphere.L</object-name>
    <object-name>Throttle.Lever.R</object-name>
    <object-name>Throttle.Sphere.R</object-name>
    <object-name>ThrottleLock</object-name>
    <object-name>Propeller.Lever.L</object-name>
    <object-name>Propeller.Sphere.L</object-name>
    <object-name>Propeller.Lever.R</object-name>
    <object-name>Propeller.Sphere.R</object-name>
    <object-name>Mixture.Lever.L</object-name>
    <object-name>Mixture.SphereL</object-name>
    <object-name>Mixture.Lever.R</object-name>
    <object-name>Mixture.SphereR</object-name>
    <object-name>ElevatorTrim.Needle</object-name>
    <object-name>tour0</object-name>
    <object-name>PropFeathererL</object-name>
    <object-name>tour1</object-name>
    <object-name>PropFeathererR</object-name>
    <object-name>MixtureLock</object-name>
    <object-name>MixtureLockSphere</object-name>
    <object-name>CarbHeat.LeverL</object-name>
    <object-name>CarbHeat.SphereL</object-name>
    <object-name>CarbHeat.LeverR</object-name>
    <object-name>CarbHeat.SphereR</object-name>
    <object-name>SCBooster.LeverL</object-name>
    <object-name>SCBooster.SphereL</object-name>
    <object-name>SCBooster.LeverR</object-name>
    <object-name>SCBooster.SphereR</object-name>
    <object-name>FlapLever</object-name>
    <object-name>Cowl.Flap.L</object-name>
    <object-name>Cowl.Flap.R</object-name>
    <object-name>RudderTrim</object-name>
    <object-name>AileronTrim</object-name>
    <object-name>GearLever</object-name>
    <object-name>manette3</object-name>
    <object-name>manette4</object-name>

    <object-name>LeftLandingLight</object-name>
    <object-name>RightLandingLight</object-name>
    <object-name>FuelBoosterPumpLeft</object-name>
    <object-name>FuelBoosterPumpRight</object-name>
    <object-name>PrimerSwitch</object-name>
    <object-name>Switch</object-name>
    <object-name>StarterSwitch</object-name>
    <object-name>LAuxToMainSwitch</object-name>
    <object-name>RAuxToMainSwitch</object-name>


    <object-name>SideSwitch1</object-name>
    <object-name>SideSwitch2</object-name>
    <object-name>SideSwitch3</object-name>
    <object-name>SideSwitch4</object-name>

    <!-- Objets transparents -->
    <object-name>Acrylic</object-name>
    <object-name>decreaseL</object-name>
    <object-name>increaseL</object-name>
    <object-name>decreaseR</object-name>
    <object-name>increaseR</object-name>
  </animation>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>../../../../Effects/Glass/glass</inherits-from>
    <object-name>vitre</object-name>
  </effect>

  <animation>
    <type>material</type>
    <object-name>ElevatorTrimWheel</object-name>
    <object-name>Starter</object-name>
    <object-name>MagnetoL</object-name>
    <object-name>MagnetoR</object-name>
    <object-name>manette1</object-name>
    <object-name>manette2</object-name>
    <object-name>ParkingBrake</object-name>
    <object-name>ParkingBrakeBase</object-name>
    <object-name>Throttle.Lever.L</object-name>
    <object-name>Throttle.Sphere.L</object-name>
    <object-name>Throttle.Lever.R</object-name>
    <object-name>Throttle.Sphere.R</object-name>
    <object-name>ThrottleLock</object-name>
    <object-name>Propeller.Lever.L</object-name>
    <object-name>Propeller.Sphere.L</object-name>
    <object-name>Propeller.Lever.R</object-name>
    <object-name>Propeller.Sphere.R</object-name>
    <object-name>Mixture.Lever.L</object-name>
    <object-name>Mixture.SphereL</object-name>
    <object-name>Mixture.Lever.R</object-name>
    <object-name>Mixture.SphereR</object-name>
    <object-name>ElevatorTrim.Needle</object-name>
    <object-name>tour0</object-name>
    <object-name>PropFeathererL</object-name>
    <object-name>tour1</object-name>
    <object-name>PropFeathererR</object-name>
    <object-name>MixtureLock</object-name>
    <object-name>MixtureLockSphere</object-name>
    <object-name>CarbHeat.LeverL</object-name>
    <object-name>CarbHeat.SphereL</object-name>
    <object-name>CarbHeat.LeverR</object-name>
    <object-name>CarbHeat.SphereR</object-name>
    <object-name>SCBooster.LeverL</object-name>
    <object-name>SCBooster.SphereL</object-name>
    <object-name>SCBooster.LeverR</object-name>
    <object-name>SCBooster.SphereR</object-name>
    <object-name>FlapLever</object-name>
    <object-name>Cowl.Flap.L</object-name>
    <object-name>Cowl.Flap.R</object-name>
    <object-name>RudderTrim</object-name>
    <object-name>AileronTrim</object-name>
    <object-name>GearLever</object-name>
    <object-name>manette3</object-name>
    <object-name>manette4</object-name>
    <object-name>FuelBoosterPumpLeft</object-name>
    <object-name>FuelBoosterPumpRight</object-name>
    <object-name>PrimerSwitch</object-name>
    <object-name>Switch</object-name>
    <object-name>StarterSwitch</object-name>
    <object-name>LAuxToMainSwitch</object-name>
    <object-name>RAuxToMainSwitch</object-name>
    <condition>
      <property>controls/electric/battery-switch</property>
      <property>systems/electrical/outputs/instrument-lights</property>
    </condition>
    <emission>
      <factor-prop>controls/lighting/instruments-norm</factor-prop>
      <red>   0.003 </red>
      <green> 0.003 </green>
      <blue>  0.003 </blue>
    </emission>
  </animation>

  <!-- Left Throttle  -->
  <animation>
    <type>rotate</type>
    <object-name>Throttle.Lever.L</object-name>
    <object-name>Throttle.Sphere.L</object-name>
    <property>controls/engines/engine[0]/throttle</property>
    <factor> 80 </factor>
    <center>
      <x-m>  0.059 </x-m>
      <y-m> -0.005 </y-m>
      <z-m>  0.108 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Throttle.Lever.L</object-name>
    <action>
      <button>0</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/throttle</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Throttle.Lever.L</object-name>
    <action>
      <button>1</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/throttle</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <!-- Right Throttle  -->
  <animation>
    <type>rotate</type>
    <object-name>Throttle.Lever.R</object-name>
    <object-name>Throttle.Sphere.R</object-name>
    <property>controls/engines/engine[1]/throttle</property>
    <factor> 80 </factor>
    <center>
      <x-m>  0.059 </x-m>
      <y-m> -0.005 </y-m>
      <z-m>  0.108 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Throttle.Lever.R</object-name>
    <action>
      <button>0</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[1]/throttle</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Throttle.Lever.R</object-name>
    <action>
      <button>1</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[1]/throttle</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <!-- Left Propeller -->
  <animation>
    <type>rotate</type>
    <object-name>Propeller.Lever.L</object-name>
    <object-name>Propeller.Sphere.L</object-name>
    <property>controls/engines/engine[0]/propeller-pitch</property>
    <factor> 80 </factor>
    <center>
      <x-m>  0.059 </x-m>
      <y-m> -0.005 </y-m>
      <z-m>  0.108 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Propeller.Lever.L</object-name>
    <action>
      <button>0</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/propeller-pitch</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Propeller.Lever.L</object-name>
    <action>
      <button>1</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/propeller-pitch</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <!-- Right Propeller -->
  <animation>
    <type>rotate</type>
    <object-name>Propeller.Lever.R</object-name>
    <object-name>Propeller.Sphere.R</object-name>
    <property>controls/engines/engine[1]/propeller-pitch</property>
    <factor> 80 </factor>
    <center>
      <x-m>  0.059 </x-m>
      <y-m> -0.005 </y-m>
      <z-m>  0.108 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Propeller.Lever.R</object-name>
    <action>
      <button>0</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[1]/propeller-pitch</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Propeller.Lever.R</object-name>
    <action>
      <button>1</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[1]/propeller-pitch</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <!-- Left Mixture -->
  <animation>
    <type>rotate</type>
    <object-name>Mixture.Lever.L</object-name>
    <object-name>Mixture.SphereL</object-name>
    <property>controls/engines/engine[0]/mixture</property>
    <factor> 80 </factor>
    <center>
      <x-m>  0.059 </x-m>
      <y-m> -0.005 </y-m>
      <z-m>  0.108 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Mixture.Lever.L</object-name>
    <action>
      <button>0</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/mixture</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Mixture.Lever.L</object-name>
    <action>
      <button>1</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/mixture</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <!-- Right Mixture  -->
  <animation>
    <type>rotate</type>
    <object-name>Mixture.Lever.R</object-name>
    <object-name>Mixture.SphereR</object-name>
    <property>controls/engines/engine[1]/mixture</property>
    <factor> 80 </factor>
    <center>
      <x-m>  0.059 </x-m>
      <y-m> -0.005 </y-m>
      <z-m>  0.108 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Mixture.Lever.R</object-name>
    <action>
      <button>0</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[1]/mixture</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>Mixture.Lever.R</object-name>
    <action>
      <button>1</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[1]/mixture</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <!-- Elevator Trim Wheel  -->
  <animation>
    <type>rotate</type>
    <object-name>ElevatorTrimWheel</object-name>
    <property>controls/flight/elevator-trim</property>
    <factor> 400 </factor>
    <center>
      <x-m>  0.059 </x-m>
      <y-m> -0.082 </y-m>
      <z-m>  0.110 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>ElevatorTrimWheel</object-name>
    <action>
      <button>0</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/flight/elevator-trim</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>ElevatorTrimWheel</object-name>
    <action>
      <button>1</button>
      <repeatable>true</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/flight/elevator-trim</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <!-- Rudder Trim  -->
  <animation>
    <type>rotate</type>
    <object-name>RudderTrim</object-name>
    <property>controls/flight/rudder-trim</property>
    <factor> 400 </factor>
    <center>
      <x-m>  0.525 </x-m>
      <y-m>  0.029 </y-m>
      <z-m> -0.116 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>RudderTrim</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/flight/rudder-trim</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>RudderTrim</object-name>
    <action>
      <button>1</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/flight/rudder-trim</property>
        <step type="double">0.05</step>
      </binding>
    </action>
  </animation>

  <!--  Elevator Trim Needle  -->
  <animation>
    <type>rotate</type>
    <object-name>ElevatorTrim.Needle</object-name>
    <property>controls/flight/elevator-trim</property>
    <factor> 0.7 </factor>
    <center>
      <x-m>  0.010 </x-m>
      <y-m> -0.054 </y-m>
      <z-m> -0.499 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Aileron Trim -->
  <animation>
    <type>rotate</type>
    <object-name>AileronTrim</object-name>
    <property>controls/flight/aileron-trim</property>
    <factor> 500 </factor>
    <center>
      <x-m>  0.469 </x-m>
      <y-m>  0.014 </y-m>
      <z-m> -0.118 </z-m>
    </center>
    <axis>
      <x>  0.5 </x>
      <y>  0.0 </y>
      <z> -0.5 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>AileronTrim</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-adjust</command>
        <property>controls/flight/aileron-trim</property>
        <step type="double">-0.05</step>
      </binding>
    </action>
  </animation>

  <animation>
   <type>pick</type>
   <visible>true</visible>
   <object-name>AileronTrim</object-name>
   <action>
     <button>1</button>
     <repeatable>false</repeatable>
     <binding>
       <command>property-adjust</command>
       <property>controls/flight/aileron-trim</property>
       <step type="double">0.05</step>
     </binding>
    </action>
  </animation>

  <!-- Parking  Brake  -->
  <animation>
    <type>translate</type>
    <object-name>ParkingBrake</object-name>
    <property>controls/gear/brake-parking[0]</property>
    <factor> 0.05 </factor>
     <axis>
     <x> 1 </x>
     <y> 0 </y>
     <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ParkingBrake</object-name>
    <property>controls/gear/brake-parking[0]</property>
    <factor> 50 </factor>
     <axis>
     <x> 1 </x>
     <y> 0 </y>
     <z> 0 </z>
    </axis>
    <center>
      <x-m> -5.561 </x-m>
      <y-m>  0.160 </y-m>
      <z-m>  0.063 </z-m>
    </center>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>ParkingBrake</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-toggle</command>
        <property>controls/gear/brake-parking[0]</property>
      </binding>
    </action>
  </animation>

  <!-- Gear  Lever  -->
  <animation>
    <type>rotate</type>
    <object-name>GearLever</object-name>
    <property>controls/gear/gear-down</property>
    <factor>-40</factor>
    <center>
      <x-m>  0.366 </x-m>
      <y-m> -0.122 </y-m>
      <z-m> -0.130 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>GearLever</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-toggle</command>
        <property>controls/gear/gear-down</property>
      </binding>
    </action>
  </animation>

  <!-- Flaps Lever  -->
  <animation>
    <type>rotate</type>
    <object-name>FlapLever</object-name>
    <property>controls/flight/flaps</property>
    <factor> 45 </factor>
    <center>
      <x-m>  0.341 </x-m>
      <y-m>  0.010 </y-m>
      <z-m> -0.118 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>FlapLever</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>nasal</command>
        <script>controls.flapsDown(1)</script>
      </binding>
      <mod-up>
        <binding>
          <command>nasal</command>
          <script>controls.flapsDown(0)</script>
        </binding>
      </mod-up>
    </action>
    <action>
      <button>1</button>
      <repeatable>false</repeatable>
      <binding>
        <command>nasal</command>
        <script>controls.flapsDown(-1)</script>
      </binding>
      <mod-up>
        <binding>
          <command>nasal</command>
          <script>controls.flapsDown(0)</script>
        </binding>
      </mod-up>
    </action>
  </animation>

  <!-- Magnetos  !!  -->
  <animation>
    <type>rotate</type>
    <object-name>MagnetoL</object-name>
    <property>controls/engines/engine[0]/magnetos</property>
    <factor> -30 </factor>
    <center>
      <x-m> -0.218 </x-m>
      <y-m> -0.018 </y-m>
      <z-m>  0.215 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MagnetoR</object-name>
    <property>controls/engines/engine[1]/magnetos</property>
    <factor> 30 </factor>
    <center>
      <x-m> -0.218 </x-m>
      <y-m>  0.030 </y-m>
      <z-m>  0.215 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>increaseL</object-name>
    <visible>false</visible>
    <action>
      <button>0</button>
      <binding>
        <condition>
          <less-than>
            <property>controls/engines/engine[0]/magnetos</property>
            <value>3</value>
          </less-than>
        </condition>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/magnetos</property>
        <step>1</step>
      </binding>
      <binding>
        <condition>
          <equals>
            <property>controls/engines/engine[0]/magnetos</property>
            <value>3</value>
          </equals>
        </condition>
        <command>property-assign</command>
        <property>controls/engines/engine[0]/starter</property>
        <value>1</value>
      </binding>
      <mod-up>
        <binding>
          <command>property-assign</command>
          <property>controls/engines/engine[0]/starter</property>
          <value>0</value>
        </binding>
      </mod-up>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>decreaseL</object-name>
    <visible>false</visible>
    <action>
      <button>0</button>
      <binding>
        <command>property-adjust</command>
        <property>controls/engines/engine[0]/magnetos</property>
        <step>-1</step>
        <min>0</min>
        <max>4</max>
        <wrap>false</wrap>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>increaseR</object-name>
    <visible>false</visible>
    <action>
      <button>0</button>
      <binding>
        <condition>
          <less-than>
            <property>controls/engines/engine[1]/magnetos</property>
            <value>3</value>
          </less-than>
        </condition>
        <command>property-adjust</command>
        <property>controls/engines/engine[1]/magnetos</property>
        <step>1</step>
      </binding>
      <binding>
        <condition>
          <equals>
            <property>controls/engines/engine[1]/magnetos</property>
            <value>3</value>
          </equals>
        </condition>
        <command>property-assign</command>
        <property>controls/engines/engine[1]/starter</property>
        <value>1</value>
      </binding>
      <mod-up>
        <binding>
          <command>property-assign</command>
          <property>controls/engines/engine[1]/starter</property>
          <value>0</value>
        </binding>
      </mod-up>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>decreaseR</object-name>
    <visible>false</visible>
    <action>
      <button>0</button>
      <binding>
      <command>property-adjust</command>
        <property>controls/engines/engine[1]/magnetos</property>
        <step>-1</step>
        <min>0</min>
        <max>3</max>
      </binding>
    </action>
  </animation>

  <!-- Landing Ligts -->
  <animation>
    <type>material</type>
    <object-name>LeftLandingLight</object-name>
    <object-name>RightLandingLight</object-name>
    <emission>
      <red>   0.25 </red>
      <green> 0.25 </green>
      <blue>  0.25 </blue>
    </emission>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>LeftLandingLight</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-toggle</command>
        <property>controls/lighting/landing-lights</property>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>LeftLandingLight</object-name>
    <property>controls/lighting/landing-lights</property>
    <factor> 40 </factor>
    <center>
      <x-m> -0.126 </x-m>
      <y-m> -0.042 </y-m>
      <z-m>  0.207 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>RightLandingLight</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-toggle</command>
        <property>controls/lighting/taxi-light</property>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RightLandingLight</object-name>
    <property>controls/lighting/taxi-light</property>
    <factor> 40 </factor>
    <center>
      <x-m> -0.126 </x-m>
      <y-m> -0.020 </y-m>
      <z-m>  0.207 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <text>
    <name>LabelText</name>
    <type type="string">literal</type>
    <text type="string">Click switch to turn on Landing lights---} </text>
    <draw-text type="bool">true</draw-text>
    <font>Helvetica.txf</font>
    <character-size type="double">0.012</character-size>
    <character-aspect-ratio type="double">1.0</character-aspect-ratio>
    <axis-alignment>yz-plane</axis-alignment>
    <max-height>0.4</max-height>
    <max-width>0.1</max-width>
    <font-resolution>
      <width type="int">32</width>
      <height type="int">32</height>
    </font-resolution>
    <alignment>center-center</alignment>
    <offsets>
      <x-m> -0.126 </x-m>
      <y-m> -0.130 </y-m>
      <z-m>  0.240 </z-m>
    </offsets>
  </text>

  <animation>
    <type>material</type>
    <object-name>LabelText</object-name>
    <emission>
      <red>   1.0 </red>
      <green> 0.8 </green>
      <blue>  0.0 </blue>
    </emission>
  </animation>

  <animation>
    <type>select</type>
    <object-name>LabelText</object-name>
    <condition>
      <and>
        <equals>
          <property>environment/atmosphere/altitude-half-to-sun</property>
          <value>0</value>
        </equals>
        <equals>
          <property>systems/electrical/outputs/instrument-lights</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>SCBooster.LeverL</object-name>
    <object-name>SCBooster.SphereL</object-name>
    <property>controls/engines/engine[0]/boost</property>
    <interpolation>
      <entry><ind>0.7</ind><dep>-8</dep></entry>
      <entry><ind>1.0</ind><dep>13</dep></entry>
    </interpolation>
    <center>
      <x-m>0.059</x-m>
      <y-m>0</y-m>
      <z-m>0</z-m>
    </center>
    <axis>
      <x>0</x>
      <y>1</y>
      <z>0</z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>SCBooster.LeverL</object-name>
    <object-name>SCBooster.SphereL</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-cycle</command>
        <property>controls/engines/engine[0]/boost</property>
        <value>0.7</value>
        <value>1.0</value>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>SCBooster.LeverR</object-name>
    <object-name>SCBooster.SphereR</object-name>
    <property>controls/engines/engine[1]/boost</property>
    <interpolation>
      <entry><ind>0.7</ind><dep>-8</dep></entry>
      <entry><ind>1.0</ind><dep>13</dep></entry>
    </interpolation>
    <center>
      <x-m>0.059</x-m>
      <y-m>0</y-m>
      <z-m>0</z-m>
    </center>
    <axis>
      <x>0</x>
      <y>1</y>
      <z>0</z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>SCBooster.LeverR</object-name>
    <object-name>SCBooster.SphereR</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-cycle</command>
        <property>controls/engines/engine[1]/boost</property>
        <value>0.7</value>
        <value>1.0</value>
      </binding>
    </action>
  </animation>

</PropertyList>
