<?xml version="1.0"?>

<PropertyList>

    <path>Impact.ac</path>

    <animation>
        <enable-hot type="bool">false</enable-hot>
    </animation>

    <animation>
        <type>scale</type>
        <object-name>Sphere</object-name>
        <property>sim/time/elapsed-sec</property>
        <x-min>0</x-min>
        <y-min>0</y-min>
        <z-min>0</z-min>
        <x-max>2</x-max>
        <y-max>2</y-max>
        <z-max>2</z-max>
        <x-factor>4</x-factor>
        <y-factor>4</y-factor>
    </animation>

    <animation>
        <type>blend</type>
        <object-name>Sphere</object-name>
        <property>sim/time/elapsed-sec</property>
        <factor>0.01</factor>
        <min>0</min>
        <max>1</max>
    </animation>

    <animation>
        <type>dist-scale</type>
        <object-name>Sphere</object-name>
        <interpolation>
            <entry>
            <ind>0</ind>
            <dep>1</dep>
            </entry>
            <entry>
            <ind>3000</ind>
            <dep>4</dep>
            </entry>
        </interpolation>
    </animation>

    <animation>
        <type>material</type>
        <object-name>Sphere</object-name>
        <emission>
            <red>1</red>
            <green>1</green>
            <blue>1</blue>
        </emission>
    </animation>

    <animation>
        <type>billboard</type>
        <object-name>Puff</object-name>
        <spherical>true</spherical>
    </animation>

    <animation>
        <type>scale</type>
        <object-name>Puff</object-name>
        <property>sim/time/elapsed-sec</property>
        <x-min>0</x-min>
        <y-min>0</y-min>
        <z-min>0</z-min>
        <x-max>3</x-max>
        <y-max>3</y-max>
        <z-max>3</z-max>
        <x-factor>1</x-factor>
        <y-factor>1</y-factor>
        <z-factor>1</z-factor>
    </animation>

    <animation>
        <type>dist-scale</type>
        <object-name>Puff</object-name>
        <interpolation>
            <entry>
            <ind>0</ind>
            <dep>1</dep>
            </entry>
            <entry>
            <ind>3000</ind>
            <dep>4</dep>
            </entry>
        </interpolation>
    </animation>

    <animation>
        <type>material</type>
        <object-name>Puff</object-name>
        <emission>
            <red>0.5</red>
            <green>0.5</green>
            <blue>0.5</blue>
        </emission>
    </animation>

    <!-- Fire -->

    <model>
        <path>Aircraft/Harrier-GR3/Models/Effects/SNEB/Rocket-Explode.xml</path>
        <offsets>
            <x-m>2</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
        </offsets>
    </model>

</PropertyList>
