<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>km.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/KM/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>supportmoteur</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>derive</object-name>
    <object-name>flotteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>bols</object-name>
    <object-name>trous</object-name>
    <object-name>heliceG1</object-name>
    <object-name>heliceG2</object-name>
    <object-name>heliceG3</object-name>
    <object-name>heliceG4</object-name>
    <object-name>heliceG5</object-name>
    <object-name>heliceD5</object-name>
    <object-name>heliceD4</object-name>
    <object-name>heliceD3</object-name>
    <object-name>heliceD2</object-name>
    <object-name>heliceD1</object-name>
    <object-name>deflectorG1-1</object-name>
    <object-name>deflectorG1-2</object-name>
    <object-name>deflectorG1-3</object-name>
    <object-name>deflectorG1-4</object-name>
    <object-name>deflectorG1-5</object-name>
    <object-name>deflectorG2-1</object-name>
    <object-name>deflectorG2-2</object-name>
    <object-name>deflectorG2-3</object-name>
    <object-name>deflectorG2-4</object-name>
    <object-name>deflectorG2-5</object-name>
    <object-name>deflectorG3-1</object-name>
    <object-name>deflectorG3-2</object-name>
    <object-name>deflectorG3-3</object-name>
    <object-name>deflectorG3-4</object-name>
    <object-name>deflectorG3-5</object-name>
    <object-name>deflectorG4-1</object-name>
    <object-name>deflectorG4-2</object-name>
    <object-name>deflectorG4-3</object-name>
    <object-name>deflectorG4-4</object-name>
    <object-name>deflectorG4-5</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>supportmoteur</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>derive</object-name>
    <object-name>flotteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>bols</object-name>
    <object-name>trous</object-name>
    <object-name>heliceG1</object-name>
    <object-name>heliceG2</object-name>
    <object-name>heliceG3</object-name>
    <object-name>heliceG4</object-name>
    <object-name>heliceG5</object-name>
    <object-name>heliceD5</object-name>
    <object-name>heliceD4</object-name>
    <object-name>heliceD3</object-name>
    <object-name>heliceD2</object-name>
    <object-name>heliceD1</object-name>
    <object-name>deflectorG1-1</object-name>
    <object-name>deflectorG1-2</object-name>
    <object-name>deflectorG1-3</object-name>
    <object-name>deflectorG1-4</object-name>
    <object-name>deflectorG1-5</object-name>
    <object-name>deflectorG2-1</object-name>
    <object-name>deflectorG2-2</object-name>
    <object-name>deflectorG2-3</object-name>
    <object-name>deflectorG2-4</object-name>
    <object-name>deflectorG2-5</object-name>
    <object-name>deflectorG3-1</object-name>
    <object-name>deflectorG3-2</object-name>
    <object-name>deflectorG3-3</object-name>
    <object-name>deflectorG3-4</object-name>
    <object-name>deflectorG3-5</object-name>
    <object-name>deflectorG4-1</object-name>
    <object-name>deflectorG4-2</object-name>
    <object-name>deflectorG4-3</object-name>
    <object-name>deflectorG4-4</object-name>
    <object-name>deflectorG4-5</object-name>
    <object-name>vitres</object-name>
    <object-name>HDRvitres</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/KM/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>supportmoteur</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>derive</object-name>
    <object-name>flotteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>bols</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitres</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitres</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>vitres</object-name>
  </animation>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <model>
    <path>Effects/Wakes/all-wakes.xml</path>
  </model>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>light/all-lights.xml</path>
  </model>

  <!-- Rotation des hélices des réacteurs -->
  <!-- Gauche -->
  <animation>
    <type>spin</type>
    <object-name>heliceG4</object-name>
    <!-- <property>engines/engine[0]/n2</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[0]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[17]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m>  -5.882 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceG3</object-name>
    <!-- <property>engines/engine[1]/n2</property> -->
    <property>sim/multiplay/generic/float[13]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[18]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m>  -7.782 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceG2</object-name>
    <!-- <property>engines/engine[2]/n2</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[2]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[19]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m>  -9.682 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceG1</object-name>
    <!-- <property>engines/engine[3]/n2</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[3]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[20]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m> -11.582 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Droite -->
  <animation>
    <type>spin</type>
    <object-name>heliceD4</object-name>
    <!-- <property>engines/engine[4]/n2</property> -->
    <property>sim/multiplay/generic/float[16]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[4]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[21]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m>   5.882 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceD3</object-name>
    <!-- <property>engines/engine[5]/n2</property> -->
    <property>sim/multiplay/generic/float[17]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[5]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[22]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m>   7.782 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceD2</object-name>
    <!-- <property>engines/engine[6]/n2</property> -->
    <property>sim/multiplay/generic/float[18]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[6]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[23]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m>   9.682 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceD1</object-name>
    <!-- <property>engines/engine[7]/n2</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[7]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[24]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> -39.410 </x-m>
      <y-m>  11.582 </y-m>
      <z-m>  -3.599 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Arriere gauche -->
  <animation>
    <type>spin</type>
    <object-name>heliceG5</object-name>
    <!-- <property>engines/engine[8]/n2</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[8]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[25]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> 33.612 </x-m>
      <y-m> -1.658 </y-m>
      <z-m>  0.618 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Arriere droit -->
  <animation>
    <type>spin</type>
    <object-name>heliceD5</object-name>
    <!-- <property>engines/engine[9]/n2</property> -->
    <property>sim/multiplay/generic/float[21]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[9]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[26]</property></not>
    </condition>
    <factor> 100 </factor>
    <center>
      <x-m> 33.612 </x-m>
      <y-m>  1.658 </y-m>
      <z-m>  0.618 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> 45.100 </x1-m>
      <y1-m>  0.000 </y1-m>
      <z1-m>  2.071 </z1-m>
      <x2-m> 33.963 </x2-m>
      <y2-m>  0.000 </y2-m>
      <z2-m> -7.214 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  51.124 </x1-m>
      <y1-m> -11.773 </y1-m>
      <z1-m>   8.348 </z1-m>
      <x2-m>  50.390 </x2-m>
      <y2-m>  -1.255 </y2-m>
      <z2-m>   4.961 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> 50.390 </x1-m>
      <y1-m>  1.255 </y1-m>
      <z1-m>  4.961 </z1-m>
      <x2-m> 51.124 </x2-m>
      <y2-m> 11.773 </y2-m>
      <z2-m>  8.348 </z2-m>
    </axis>
  </animation>

  <!-- ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  -1.654 </x1-m>
      <y1-m> -18.946 </y1-m>
      <z1-m>  -8.309 </z1-m>
      <x2-m>  -1.654 </x2-m>
      <y2-m>  -4.414 </y2-m>
      <z2-m>  -8.284 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> -1.654 </x1-m>
      <y1-m>  4.414 </y1-m>
      <z1-m> -8.284 </z1-m>
      <x2-m> -1.654 </x2-m>
      <y2-m> 18.946 </y2-m>
      <z2-m> -8.309 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <object-name>aileronG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 60 </factor>
    <axis>
      <x1-m>  -1.654 </x1-m>
      <y1-m> -18.946 </y1-m>
      <z1-m>  -8.309 </z1-m>
      <x2-m>  -1.654 </x2-m>
      <y2-m>  -4.414 </y2-m>
      <z2-m>  -8.284 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <object-name>aileronD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 60 </factor>
    <axis>
      <x1-m> -1.654 </x1-m>
      <y1-m>  4.414 </y1-m>
      <z1-m> -8.284 </z1-m>
      <x2-m> -1.654 </x2-m>
      <y2-m> 18.946 </y2-m>
      <z2-m> -8.309 </z2-m>
    </axis>
  </animation>

  <!-- Deflecteurs -->
  <!-- Exterieur Gauche -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorG1-5</object-name>
    <property>engines/engine[3]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m> -11.582 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG1-4</object-name>
    <object-name>deflectorG1-5</object-name>
    <property>engines/engine[3]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m> -11.582 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG1-3</object-name>
    <object-name>deflectorG1-4</object-name>
    <object-name>deflectorG1-5</object-name>
    <property>engines/engine[3]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m> -11.582 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG1-2</object-name>
    <object-name>deflectorG1-3</object-name>
    <object-name>deflectorG1-4</object-name>
    <object-name>deflectorG1-5</object-name>
    <property>engines/engine[3]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.512 </x-m>
      <y-m> -11.582 </y-m>
      <z-m>  -2.955 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gauche 2 -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorG2-5</object-name>
    <property>engines/engine[2]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m>  -9.682 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG2-4</object-name>
    <object-name>deflectorG2-5</object-name>
    <property>engines/engine[2]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m>  -9.682 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG2-3</object-name>
    <object-name>deflectorG2-4</object-name>
    <object-name>deflectorG2-5</object-name>
    <property>engines/engine[2]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m>  -9.682 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG2-2</object-name>
    <object-name>deflectorG2-3</object-name>
    <object-name>deflectorG2-4</object-name>
    <object-name>deflectorG2-5</object-name>
    <property>engines/engine[2]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.512 </x-m>
      <y-m>  -9.682 </y-m>
      <z-m>  -2.955 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gauche 3 -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorG3-5</object-name>
    <property>engines/engine[1]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m>  -7.782 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG3-4</object-name>
    <object-name>deflectorG3-5</object-name>
    <property>engines/engine[1]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m>  -7.782 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG3-3</object-name>
    <object-name>deflectorG3-4</object-name>
    <object-name>deflectorG3-5</object-name>
    <property>engines/engine[1]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m>  -7.782 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Interieur Gauche -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorG4-5</object-name>
    <property>engines/engine[0]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m>  -5.882 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG4-4</object-name>
    <object-name>deflectorG4-5</object-name>
    <property>engines/engine[0]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m>  -5.882 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG4-3</object-name>
    <object-name>deflectorG4-4</object-name>
    <object-name>deflectorG4-5</object-name>
    <property>engines/engine[0]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m>  -5.882 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorG4-2</object-name>
    <object-name>deflectorG4-3</object-name>
    <object-name>deflectorG4-4</object-name>
    <object-name>deflectorG4-5</object-name>
    <property>engines/engine[0]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.512 </x-m>
      <y-m>  -5.882 </y-m>
      <z-m>  -2.955 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Exterieur Droit -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorD1-5</object-name>
    <property>engines/engine[7]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m>  11.582 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD1-4</object-name>
    <object-name>deflectorD1-5</object-name>
    <property>engines/engine[7]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m>  11.582 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD1-3</object-name>
    <object-name>deflectorD1-4</object-name>
    <object-name>deflectorD1-5</object-name>
    <property>engines/engine[7]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m>  11.582 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD1-2</object-name>
    <object-name>deflectorD1-3</object-name>
    <object-name>deflectorD1-4</object-name>
    <object-name>deflectorD1-5</object-name>
    <property>engines/engine[7]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.512 </x-m>
      <y-m>  11.582 </y-m>
      <z-m>  -2.955 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gauche 2 -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorD2-5</object-name>
    <property>engines/engine[6]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m>   9.682 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD2-4</object-name>
    <object-name>deflectorD2-5</object-name>
    <property>engines/engine[6]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m>   9.682 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD2-3</object-name>
    <object-name>deflectorD2-4</object-name>
    <object-name>deflectorD2-5</object-name>
    <property>engines/engine[6]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m>   9.682 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD2-2</object-name>
    <object-name>deflectorD2-3</object-name>
    <object-name>deflectorD2-4</object-name>
    <object-name>deflectorD2-5</object-name>
    <property>engines/engine[6]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.512 </x-m>
      <y-m>   9.682 </y-m>
      <z-m>  -2.955 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gauche 3 -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorD3-5</object-name>
    <property>engines/engine[5]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m>   7.782 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD3-4</object-name>
    <object-name>deflectorD3-5</object-name>
    <property>engines/engine[5]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m>   7.782 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD3-3</object-name>
    <object-name>deflectorD3-4</object-name>
    <object-name>deflectorD3-5</object-name>
    <property>engines/engine[5]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m>   7.782 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Interieur Gauche -->
  <animation>
    <type>rotate</type>
    <object-name>deflectorD4-5</object-name>
    <property>engines/engine[4]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.302 </x-m>
      <y-m>   5.882 </y-m>
      <z-m>  -3.022 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD4-4</object-name>
    <object-name>deflectorD4-5</object-name>
    <property>engines/engine[4]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -34.672 </x-m>
      <y-m>   5.882 </y-m>
      <z-m>  -3.003 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD4-3</object-name>
    <object-name>deflectorD4-4</object-name>
    <object-name>deflectorD4-5</object-name>
    <property>engines/engine[4]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.069 </x-m>
      <y-m>   5.882 </y-m>
      <z-m>  -2.979 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>deflectorD4-2</object-name>
    <object-name>deflectorD4-3</object-name>
    <object-name>deflectorD4-4</object-name>
    <object-name>deflectorD4-5</object-name>
    <property>engines/engine[4]/vector-norm</property>
    <factor> 10 </factor>
    <center>
      <x-m> -35.512 </x-m>
      <y-m>   5.882 </y-m>
      <z-m>  -2.955 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
