<?xml version = '1.0' encoding = 'UTF-8' ?>
<PropertyList>

    <path>bravo.ac</path>

    <nasal>
        <load>
            var livery_update = aircraft.livery_update.new("Aircraft/Citation-Bravo/Models/Liveries", 10);
        </load>

        <unload>
            livery_update.stop();
        </unload>
    </nasal>

    <effect>
        <inherits-from>Effects/model-transparent</inherits-from>
        <object-name>Glass</object-name>
        <object-name>window</object-name>
        <object-name>window.001</object-name>
        <object-name>window.002</object-name>
        <object-name>Recog</object-name>
        <object-name>Recog.001</object-name>
        <object-name>Wlight1</object-name>
        <object-name>Wlight</object-name>
        <object-name>rednav</object-name>
        <object-name>greennav</object-name>
        <object-name>whitenav</object-name>
        <object-name>beacon</object-name>
        <object-name>Flash01</object-name>
        <object-name>Flash02</object-name>
        <object-name>Redglow</object-name>
        <object-name>Greenglow</object-name>
        <object-name>Whiteglow</object-name>
        <object-name>Redglow.001</object-name>
    </effect>

    <animation>
      <type>material</type>
      <object-name>Engines</object-name>
      <object-name>Fuselage</object-name>
      <object-name>Cabin.door</object-name>
      <object-name>Wings</object-name>
      <object-name>Rudder</object-name>
      <object-name>RHelevator</object-name>
      <object-name>LHelevator</object-name>
      <object-name>RHflap</object-name>
      <object-name>LHspoiler.top</object-name>
      <object-name>LHspoiler.btm</object-name>
      <object-name>RHspoiler.top</object-name>
      <object-name>RHspoiler.btm</object-name>
      <object-name>RHaileron</object-name>
      <object-name>LHflap</object-name>
      <object-name>LHaileron</object-name>
      <object-name>RHdoor</object-name>
      <object-name>LHdoor</object-name>
      <object-name>RHFrDoor</object-name>
      <object-name>LHFrDoor</object-name>
      <object-name>RRFrDoor</object-name>
      <property-base>sim/model/livery</property-base>
      <texture-prop>texture</texture-prop>
      <texture>Paint1.png</texture>
    </animation>

    <effect>
      <inherits-from>Aircraft/Citation-Bravo/Models/Effects/reflect</inherits-from>
      <object-name>Engines</object-name>
      <object-name>Fuselage</object-name>
      <object-name>Cabin.door</object-name>
      <object-name>Wings</object-name>
      <object-name>Rudder</object-name>
      <object-name>RHelevator</object-name>
      <object-name>LHelevator</object-name>
      <object-name>RHflap</object-name>
      <object-name>RHaileron</object-name>
      <object-name>LHflap</object-name>
      <object-name>LHaileron</object-name>
      <object-name>LHspoiler.top</object-name>
      <object-name>LHspoiler.btm</object-name>
      <object-name>RHspoiler.top</object-name>
      <object-name>RHspoiler.btm</object-name>
      <object-name>RHdoor</object-name>
      <object-name>LHdoor</object-name>
      <object-name>RHFrDoor</object-name>
      <object-name>LHFrDoor</object-name>
      <object-name>RRFrDoor</object-name>
    </effect>

    <model><!-- LH tail reg-->
        <path>Aircraft/Citation-Bravo/Models/registration.xml</path>
        <name>LHreg</name>
        <offsets>
            <x-m>12.9</x-m>
            <y-m>-0.036</y-m>
            <z-m>2.411</z-m>
            <roll-deg>0.124</roll-deg>
            <pitch-deg>0</pitch-deg>
            <heading-deg>1.192</heading-deg>
        </offsets>
        <overlay>
            <params>
                <size>0.3</size>
                <alignment>xz-plane</alignment>
            </params>
        </overlay>
    </model>

    <model><!-- RH tail reg-->
        <path>Aircraft/Citation-Bravo/Models/registration.xml</path>
        <name>RHreg</name>
        <offsets>
            <x-m>12.9</x-m>
            <y-m>0.036</y-m>
            <z-m>2.411</z-m>
            <roll-deg>0.124</roll-deg>
            <pitch-deg>0</pitch-deg>
            <heading-deg>-1.192</heading-deg>
        </offsets>
        <overlay>
            <params>
                <size>0.3</size>
                <alignment>reversed-xz-plane</alignment>
            </params>
        </overlay>
    </model>

    <animation>
        <type>material</type>
         <object-name>LHreg</object-name>
         <object-name>RHreg</object-name>
        <emission>
            <red>0</red>
            <green>0</green>
            <blue>0</blue>
        </emission>
        <ambient>
            <red-prop>sim/model/reg-red</red-prop>
            <green-prop>sim/model/reg-green</green-prop>
            <blue-prop>sim/model/reg-blue</blue-prop>
        </ambient>
        <diffuse>
            <red-prop>sim/model/reg-red</red-prop>
            <green-prop>sim/model/reg-green</green-prop>
            <blue-prop>sim/model/reg-blue</blue-prop>
        </diffuse>
        <specular>
            <red-prop>sim/model/reg-red</red-prop>
            <green-prop>sim/model/reg-green</green-prop>
            <blue-prop>sim/model/reg-blue</blue-prop>
        </specular>
    </animation>

    <model>
        <name>cabin</name>
        <path>Aircraft/Citation-Bravo/Models/cabin.xml</path>
        <offsets>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
            <pitch-deg>0</pitch-deg>
        </offsets>
    </model>

    <model>
        <name>flightdeck</name>
        <path>Aircraft/Citation-Bravo/Models/flightdeck.xml</path>
        <offsets>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
            <pitch-deg>0</pitch-deg>
        </offsets>
    </model>

    <animation>
        <type>range</type>
        <object-name>cabin</object-name>
        <min-m>0</min-m>
        <max-m>100</max-m>
    </animation>

    <animation>
        <type>range</type>
        <object-name>flightdeck</object-name>
        <min-m>0</min-m>
        <max-m>100</max-m>
    </animation>

    <animation>
        <type>shader</type>
        <shader>chrome</shader>
        <texture>chrome.png</texture>
        <object-name>LwrReverser</object-name>
        <object-name>UprReverser</object-name>
        <object-name>Engines.chrome</object-name>
        <object-name>Wings.heater</object-name>
        <object-name>LHLwrShock</object-name>
        <object-name>RHLwrShock</object-name>
        <object-name>FrtStrut.001</object-name>
    </animation>

    <animation>
        <type>shader</type>
        <shader>chrome</shader>
        <texture>chrome1.png</texture>
        <object-name>Glass</object-name>
        <object-name>window</object-name>
    </animation>


<model>
    <path>Aircraft/Citation-Bravo/Models/Effects/contrail1.xml</path>
    <offsets>
      <x-m>20.0</x-m>
      <y-m>-1.337</y-m>
      <z-m>0.867</z-m>
      <roll-deg>0</roll-deg>
      <pitch-deg>0</pitch-deg>
      <heading-deg>0</heading-deg>
    </offsets>
  </model>
  <model>
    <path>Aircraft/Citation-Bravo/Models/Effects/contrail2.xml</path>
    <offsets>
      <x-m>20.0</x-m>
      <y-m>1.337</y-m>
      <z-m>0.867</z-m>
      <roll-deg>0</roll-deg>
      <pitch-deg>0</pitch-deg>
      <heading-deg>0</heading-deg>
    </offsets>
  </model>

    <animation>
        <name>FrontGearGroup</name>
        <object-name>FrtStrut</object-name>
        <object-name>FrtStrut.001</object-name>
        <object-name>FUdamper</object-name>
        <object-name>FLdamper</object-name>
        <object-name>FrtWheel</object-name>
        <object-name>FrtWheel.hub</object-name>
    </animation>

    <animation>
        <name>LeftGearGroup</name>
        <object-name>LHstrut</object-name>
        <object-name>LHTrailingArm</object-name>
        <object-name>LHwheel</object-name>
        <object-name>LHwheel.hub</object-name>
        <object-name>LHLwrShock</object-name>
        <object-name>LHUprShock</object-name>
    </animation>

    <animation>
        <name>RightGearGroup</name>
        <object-name>RHstrut</object-name>
        <object-name>RHTrailingArm</object-name>
        <object-name>RHwheel</object-name>
        <object-name>RHwheel.hub</object-name>
        <object-name>RHLwrShock</object-name>
        <object-name>RHUprShock</object-name>
    </animation>

<!--                        Lights                               -->

    <animation>
        <type>select</type>
        <object-name>Recog</object-name>
        <condition>
            <or>
                <greater-than>
                    <property>sim/multiplay/generic/int[5]</property>
                    <value>2.0</value>
                </greater-than>
                <greater-than>
                    <property>sim/multiplay/generic/int[3]</property>
                    <value>2.0</value>
                </greater-than>
            </or>
        </condition>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Recog.001</object-name>
        <condition>
            <or>
                <greater-than>
                    <property>sim/multiplay/generic/int[5]</property>
                    <value>2.0</value>
                </greater-than>
                <greater-than>
                    <property>sim/multiplay/generic/int[4]</property>
                    <value>2.0</value>
                </greater-than>
            </or>
        </condition>
    </animation>


    <animation>
        <type>flash</type>
        <object-name>Recog</object-name>
        <center>
            <x-m>6.685</x-m>
            <y-m>7.492</y-m>
            <z-m>0.505</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <power>3</power>
        <factor>3</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>1</min>
        <max>3</max>
    </animation>

    <animation>
        <type>flash</type>
        <object-name>Recog.001</object-name>
        <center>
            <x-m>6.685</x-m>
            <y-m>-7.492</y-m>
            <z-m>0.505</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <power>3</power>
        <factor>3</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>1</min>
        <max>3</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Wlight1</object-name>
        <object-name>Wlight</object-name>
        <condition>
            <greater-than>
                <property>systems/electrical/outputs/wing-lights</property>
                <value>2.0</value>
            </greater-than>
        </condition>
    </animation>

    <animation>
        <type>flash</type>
        <object-name>Wlight1</object-name>
        <center>
            <x-m>5.358</x-m>
            <y-m>0.763</y-m>
            <z-m>0.258</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>0.940</y>
            <z>-0.342</z>
        </axis>
        <power>2</power>
        <factor>1</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>0.02</min>
        <max>4</max>
    </animation>

    <animation>
        <type>flash</type>
        <object-name>Wlight</object-name>
        <center>
            <x-m>5.358</x-m>
            <y-m>-0.762</y-m>
            <z-m>0.258</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>-0.940</y>
            <z>-0.342</z>
        </axis>
        <power>2</power>
        <factor>1</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>0.02</min>
        <max>4</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>rednav</object-name>
        <object-name>greennav</object-name>
        <object-name>whitenav</object-name>
        <condition>
            <greater-than>
                <property>sim/multiplay/generic/int[2]</property>
                <value>5</value>
            </greater-than>
        </condition>
    </animation>

    <animation>
        <type>select</type>
        <object-name>beacon</object-name>
        <condition>
            <greater-than>
                <property>sim/multiplay/generic/int[1]</property>
                <value>5</value>
            </greater-than>
        </condition>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Flash01</object-name>
        <condition>
            <property>sim/multiplay/generic/int</property>
        </condition>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>Flash01</object-name>
        <offset-m>10.591</offset-m>
        <axis>
            <x>0.663</x>
            <y>-0.746</y>
            <z>0.047</z>
        </axis>
    </animation>

    <animation>
        <type>billboard</type>
        <object-name>Flash01</object-name>
    </animation>

    <animation>
        <type>dist-scale</type>
        <object-name>Flash01</object-name>
        <factor>0.01</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Flash02</object-name>
        <condition>
            <property>sim/multiplay/generic/int</property>
        </condition>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>Flash02</object-name>
        <offset-m>10.591</offset-m>
        <axis>
            <x>0.663</x>
            <y>0.746</y>
            <z>0.047</z>
        </axis>
    </animation>

    <animation>
        <type>billboard</type>
        <object-name>Flash02</object-name>
    </animation>

    <animation>
        <type>dist-scale</type>
        <object-name>Flash02</object-name>
        <factor>0.01</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Redglow</object-name>
        <condition>
            <and>
                <greater-than>
                    <property>sim/multiplay/generic/int[2]</property>
                    <value>0.2</value>
                </greater-than>
                <greater-than>
                    <property>sim/time/sun-angle-rad</property>
                    <value>1.6</value>
                </greater-than>
                <not>
                    <property>sim/multiplay/generic/int</property>
                </not>
            </and>
        </condition>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>Redglow</object-name>
        <offset-m>10.591</offset-m>
        <axis>
            <x>0.663</x>
            <y>-0.746</y>
            <z>0.047</z>
        </axis>
    </animation>

    <animation>
        <type>billboard</type>
        <object-name>Redglow</object-name>
    </animation>

    <animation>
        <type>dist-scale</type>
        <object-name>Redglow</object-name>
        <factor>0.006</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Greenglow</object-name>
        <condition>
            <and>
                <greater-than>
                    <property>sim/multiplay/generic/int[2]</property>
                    <value>0.2</value>
                </greater-than>
                <greater-than>
                    <property>sim/time/sun-angle-rad</property>
                    <value>1.6</value>
                </greater-than>
                <not>
                    <property>sim/multiplay/generic/int</property>
                </not>
            </and>
        </condition>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>Greenglow</object-name>
        <offset-m>10.591</offset-m>
        <axis>
            <x>0.663</x>
            <y>0.746</y>
            <z>0.047</z>
        </axis>
    </animation>

    <animation>
        <type>billboard</type>
        <object-name>Greenglow</object-name>
    </animation>

    <animation>
        <type>dist-scale</type>
        <object-name>Greenglow</object-name>
        <factor>0.006</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Whiteglow</object-name>
        <condition>
            <and>
                <greater-than>
                    <property>systems/electrical/outputs/nav-lights</property>
                    <value>0.2</value>
                </greater-than>
                <greater-than>
                    <property>sim/time/sun-angle-rad</property>
                    <value>1.6</value>
                </greater-than>
            </and>
        </condition>
    </animation>

    <animation>
        <type>flash</type>
        <object-name>Whiteglow</object-name>
        <center>
            <x-m>13.676</x-m>
            <y-m>0</y-m>
            <z-m>0.887</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <power>2</power>
        <factor>2</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>0.5</min>
        <max>2</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Redglow.001</object-name>
        <condition>
        <greater-than>
        <property>sim/time/sun-angle-rad</property>
        <value>1.6</value>
        </greater-than>
        </condition>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>Redglow.001</object-name>
        <offset-m>14.216</offset-m>
        <axis>
            <x>0.964</x>
            <y>0.0</y>
            <z>0.266</z>
        </axis>
    </animation>

    <animation>
        <type>billboard</type>
        <object-name>Redglow.001</object-name>
    </animation>

    <animation>
        <type>dist-scale</type>
        <object-name>Redglow.001</object-name>
        <factor>0.006</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

<!--        yasim control surfaces                  -->

    <animation>
    <type>rotate</type>
    <object-name>Rudder</object-name>
    <object-name>beacon</object-name>
    <property>controls/flight/rudder</property>
    <factor>35</factor>
    <center>
        <x-m>12.863</x-m>
        <y-m>0</y-m>
        <z-m>1.045</z-m>
    </center>
    <axis>
        <x>0.386</x>
        <y>0</y>
        <z>0.923</z>
    </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHelevator</object-name>
        <property>controls/flight/elevator</property>
        <factor>30</factor>
        <center>
            <x-m>12.929</x-m>
            <y-m>-0.029</y-m>
            <z-m>1.485</z-m>
        </center>
        <axis>
            <x>0.051</x>
            <y>0.982</y>
            <z>-0.179</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHelevator</object-name>
        <property>controls/flight/elevator</property>
        <factor>20</factor>
        <center>
            <x-m>12.929</x-m>
            <y-m>0.029</y-m>
            <z-m>1.485</z-m>
        </center>
        <axis>
            <x>-0.051</x>
            <y>0.982</y>
            <z>0.179</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHflap</object-name>
        <property>surface-positions/flap-pos-norm</property>
        <factor>40</factor>
        <center>
            <x-m>7.842</x-m>
            <y-m>-3.083</y-m>
            <z-m>0.193</z-m>
        </center>
        <axis>
            <x>0.099</x>
            <y>0.993</y>
            <z>-0.071</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHflap</object-name>
        <property>surface-positions/flap-pos-norm</property>
        <factor>40</factor>
        <center>
            <x-m>7.842</x-m>
            <y-m>3.083</y-m>
            <z-m>0.193</z-m>
        </center>
        <axis>
            <x>-0.099</x>
            <y>0.993</y>
            <z>0.071</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHaileron</object-name>
        <property>controls/flight/aileron</property>
        <factor>15</factor>
        <center>
            <x-m>7.590</x-m>
            <y-m>-5.60</y-m>
            <z-m>0.387</z-m>
        </center>
        <axis>
            <x>0.099</x>
            <y>0.993</y>
            <z>-0.071</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHaileron</object-name>
        <property>controls/flight/aileron</property>
        <factor>-15</factor>
        <center>
            <x-m>7.590</x-m>
            <y-m>5.60</y-m>
            <z-m>0.387</z-m>
        </center>
        <axis>
            <x>-0.099</x>
            <y>0.993</y>
            <z>0.071</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHspoiler.top</object-name>
        <property>sim/multiplay/generic/float[2]</property>
        <factor>-55</factor>
        <center>
            <x-m>7.588</x-m>
            <y-m>3.356</y-m>
            <z-m>0.205</z-m>
        </center>
        <axis>
            <x>-0.091</x>
            <y>0.994</y>
            <z>0.066</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHspoiler.btm</object-name>
        <property>sim/multiplay/generic/float[2]</property>
        <factor>45</factor>
        <center>
            <x-m>7.588</x-m>
            <y-m>3.356</y-m>
            <z-m>0.054</z-m>
        </center>
        <axis>
            <x>-0.090</x>
            <y>0.992</y>
            <z>0.090</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHspoiler.top</object-name>
        <property>sim/multiplay/generic/float[2]</property>
        <factor>55</factor>
        <center>
            <x-m>7.588</x-m>
            <y-m>-3.356</y-m>
            <z-m>0.205</z-m>
        </center>
        <axis>
            <x>-0.091</x>
            <y>-0.994</y>
            <z>0.066</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHspoiler.btm</object-name>
        <property>sim/multiplay/generic/float[2]</property>
        <factor>-45</factor>
        <center>
            <x-m>7.588</x-m>
            <y-m>-3.356</y-m>
            <z-m>0.054</z-m>
        </center>
        <axis>
            <x>-0.090</x>
            <y>-0.992</y>
            <z>0.090</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>UprReverser</object-name>
        <property>sim/multiplay/generic/float[1]</property>
        <factor>65</factor>
        <center>
            <x-m>10.394</x-m>
            <y-m>0.0</y-m>
            <z-m>0.760</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LwrReverser</object-name>
        <property>sim/multiplay/generic/float[1]</property>
        <factor>70</factor>
        <center>
            <x-m>10.391</x-m>
            <y-m>0.0</y-m>
            <z-m>0.966</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

<!--###### Front  Gear  ########-->

    <animation>
        <type>rotate</type>
        <object-name>FUdamper</object-name>
        <property>gear/gear[0]/compression-m</property>
        <factor>200</factor>
        <center>
            <x-m>1.668</x-m>
            <y-m>0</y-m>
            <z-m>-0.225</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>FrtWheel</object-name>
        <object-name>FrtWheel.hub</object-name>
        <object-name>FrtStrut</object-name>
        <object-name>FrtStrut.001</object-name>
        <object-name>FLdamper</object-name>
        <property>gear/gear[0]/compression-m</property>
        <axis>
            <x>0.0</x>
            <y>0</y>
            <z>1.0</z>
        </axis>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>FrtWheel</object-name>
        <object-name>FrtWheel.hub</object-name>
        <property>gear/gear[0]/rollspeed-ms</property>
        <factor>43</factor>
        <center>
            <x-m>1.669</x-m>
            <y-m>0.0</y-m>
            <z-m>-0.744</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>FLdamper</object-name>
        <property>gear/gear[0]/compression-m</property>
        <factor>200</factor>
        <center>
            <x-m>1.668</x-m>
            <y-m>0</y-m>
            <z-m>-0.461</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>FrontGearGroup</object-name>
        <property>gear/gear[0]/caster-angle-deg</property>
        <center>
            <x-m>1.669</x-m>
            <y-m>0.0</y-m>
            <z-m>-0.744</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>0</y>
            <z>-1.0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>FrontGearGroup</object-name>
        <property>gear/gear[0]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>105.0</dep>
            </entry>
            <entry>
                <ind>0.3</ind><dep>105.0</dep>
            </entry>
            <entry>
                <ind>0.7</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>1.668</x-m>
            <y-m>-0.0</y-m>
            <z-m>-0.150</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RRFrDoor</object-name>
        <property>gear/gear[0]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.7</ind><dep>-110.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>-110.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>1.846</x-m>
            <y-m>0.0</y-m>
            <z-m>-0.257</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHFrDoor</object-name>
        <property>gear/gear[0]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.3</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>0.7</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.902</x-m>
            <y-m>0.191</y-m>
            <z-m>-0.240</z-m>
        </center>
        <axis>
            <x>1.0</x>
            <y>0.018</y>
            <z>-0.003</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHFrDoor</object-name>
        <property>gear/gear[0]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.3</ind><dep>-90.0</dep>
            </entry>
            <entry>
                <ind>0.7</ind><dep>-90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.902</x-m>
            <y-m>-0.191</y-m>
            <z-m>-0.240</z-m>
        </center>
        <axis>
            <x>1.0</x>
            <y>-0.018</y>
            <z>-0.003</z>
        </axis>
    </animation>

<!--####    Left  Gear    ####-->

    <animation>
        <type>rotate</type>
        <object-name>LHTrailingArm</object-name>
        <object-name>LHwheel</object-name>
        <object-name>LHwheel.hub</object-name>
        <object-name>LHLwrShock</object-name>
        <property>gear/gear[1]/compression-m</property>
        <factor>240</factor>
        <center>
            <x-m>7.138</x-m>
            <y-m>2.797</y-m>
            <z-m>-0.522</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>LHwheel</object-name>
        <object-name>LHwheel.hub</object-name>
        <property>gear/gear[1]/rollspeed-ms</property>
        <factor>41.72</factor>
        <center>
            <x-m>7.289</x-m>
            <y-m>2.809</y-m>
            <z-m>-0.742</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHLwrShock</object-name>
        <property>gear/gear[1]/compression-m</property>
        <factor>207</factor>
        <center>
            <x-m>7.288</x-m>
            <y-m>-2.648</y-m>
            <z-m>-0.740</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHUprShock</object-name>
        <property>gear/gear[1]/compression-m</property>
        <factor>36</factor>
        <center>
            <x-m>7.436</x-m>
            <y-m>-2.641</y-m>
            <z-m>0.066</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LeftGearGroup</object-name>
        <property>gear/gear[1]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>92.5</dep>
            </entry>
            <entry>
                <ind>0.1</ind><dep>92.5</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>7.361</x-m>
            <y-m>-2.699</y-m>
            <z-m>0.103</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHdoor</object-name>
        <property>gear/gear[1]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.9</ind><dep>-110.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>-110.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>7.062</x-m>
            <y-m>-2.807</y-m>
            <z-m>0.026</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>-0.004</y>
            <z>-0.019</z>
        </axis>
    </animation>

<!--####    Right  Gear    ####-->

    <animation>
        <type>rotate</type>
        <object-name>RHTrailingArm</object-name>
        <object-name>RHwheel</object-name>
        <object-name>RHwheel.hub</object-name>
        <object-name>RHLwrShock</object-name>
        <property>gear/gear[2]/compression-m</property>
        <factor>240</factor>
        <center>
            <x-m>7.138</x-m>
            <y-m>2.797</y-m>
            <z-m>-0.522</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>RHwheel</object-name>
        <object-name>RHwheel.hub</object-name>
        <property>gear/gear[2]/rollspeed-ms</property>
        <factor>41.72</factor>
        <center>
            <x-m>7.289</x-m>
            <y-m>2.809</y-m>
            <z-m>-0.742</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHLwrShock</object-name>
        <property>gear/gear[2]/compression-m</property>
        <factor>207</factor>
        <center>
            <x-m>7.288</x-m>
            <y-m>2.648</y-m>
            <z-m>-0.740</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHUprShock</object-name>
        <property>gear/gear[2]/compression-m</property>
        <factor>36</factor>
        <center>
            <x-m>7.436</x-m>
            <y-m>2.641</y-m>
            <z-m>0.066</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RightGearGroup</object-name>
        <property>gear/gear[2]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>92.5</dep>
            </entry>
            <entry>
                <ind>0.11</ind><dep>92.5</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>7.361</x-m>
            <y-m>2.699</y-m>
            <z-m>0.103</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHdoor</object-name>
        <property>gear/gear[2]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.91</ind><dep>-110.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>-110.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>7.062</x-m>
            <y-m>2.807</y-m>
            <z-m>0.026</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>-0.004</y>
            <z>-0.019</z>
        </axis>
    </animation>


    <animation>
        <type>rotate</type>
        <object-name>Cabin.door</object-name>
        <object-name>Cabin.door1</object-name>
        <object-name>window</object-name>
        <property>sim/multiplay/generic/float</property>
        <interpolation>
            <entry><ind>0.0</ind><dep>0.0</dep></entry>
            <entry><ind>1.0</ind><dep>-130.0</dep></entry>
        </interpolation>
        <center>
            <x-m>4.129</x-m>
            <y-m>-0.805</y-m>
            <z-m>0.535</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>0.0</y>
            <z>1.0</z>
        </axis>
    </animation>

</PropertyList>
