<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>interior.ac</path>

  <animation>
    <!-- Objets opaques -->
    <object-name>interieur</object-name>
    <object-name>planchet</object-name>
    <object-name>inttourvitres</object-name>
    <object-name>intporteA</object-name>
    <object-name>intporteA1</object-name>
    <object-name>intporteB</object-name>
    <object-name>inttourcockpit</object-name>
    <object-name>bagages</object-name>
    <object-name>cloisons</object-name>

    <!-- Objets transparents -->
    <object-name>intvitres</object-name>
    <!-- HDR mode -->
    <object-name>HDRintvitres</object-name>
  </animation>

  <animation>
    <type>noshadow</type>
    <object-name>interieur</object-name>
    <object-name>planchet</object-name>
    <object-name>inttourvitres</object-name>
    <object-name>intporteA</object-name>
    <object-name>intporteA1</object-name>
    <object-name>intporteB</object-name>
    <object-name>inttourcockpit</object-name>
    <object-name>bagages</object-name>
    <object-name>cloisons</object-name>
    <object-name>intvitres</object-name>
    <object-name>HDRintvitres</object-name>
  </animation>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>../Effects/Glass/glassrain</inherits-from>
    <object-name>intvitres</object-name>
  </effect>

  <effect>
    <inherits-from>../Effects/Glass/glass</inherits-from>
    <object-name>HDRintvitres</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <property>/sim/rendering/hdr/hdr-enabled</property>
    </condition>
    <object-name>HDRintvitres</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <not><property>/sim/rendering/hdr/hdr-enabled</property></not>
    </condition>
    <object-name>intvitres</object-name>
  </animation>

  <model>
    <path>Panel/all-panels.xml</path>
  </model>

  <model>
    <path>../Pilot/all-pilots.xml</path>
  </model>

  <model>
    <path>Seats/all-seats.xml</path>
  </model>

  <!-- Doors animation -->
  <animation>
    <name>IntPorteCargo</name>
    <object-name>intporteA</object-name>
    <object-name>intporteA1</object-name>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>IntPorteCargo</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>/gear/gear[0]/wow</property>
            <property>/gear/gear[1]/wow</property>
            <property>/gear/gear[2]/wow</property>
            <less-than>
              <property>/gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.cargo.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>IntPorteCargo</object-name>
    <property>sim/model/door-positions/cargo/position-norm</property>
    <factor> -115 </factor>
    <axis>
      <x1-m> -8.06526 </x1-m>
      <y1-m> -1.08893 </y1-m>
      <z1-m> -1.49833 </z1-m>
      <x2-m> -7.43609 </x2-m>
      <y2-m> -1.10701 </y2-m>
      <z2-m> -1.49833 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>intporteA</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>/gear/gear[0]/wow</property>
            <property>/gear/gear[1]/wow</property>
            <property>/gear/gear[2]/wow</property>
            <less-than>
              <property>/gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>intporteA</object-name>
    <property>sim/model/door-positions/crew/position-norm</property>
    <factor> -155 </factor>
    <center>
      <x-m> -8.38599 </x-m>
      <y-m> -1.33084 </y-m>
      <z-m> -2.31529 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>porteB</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>/gear/gear[0]/wow</property>
            <property>/gear/gear[1]/wow</property>
            <property>/gear/gear[2]/wow</property>
            <less-than>
              <property>/gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.passenger.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteB</object-name>
    <property>sim/model/door-positions/passenger/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 0.15 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 0.15 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteB</object-name>
    <property>sim/model/door-positions/passenger/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 0.72 </dep></entry>
    </interpolation>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
