<?xml version="1.0" encoding="ISO-8859-1"?>

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  <cannon>
    <model>Aircraft/Gloster-Meteor/Models/Effects/Weapons/guns/12mm/apibullet-tracer.xml</model>
    <!-- <trigger>controls/armament/trigger</trigger> -->
    <trigger>sim/multiplay/generic/int[10]</trigger>
    <speed>3363.0</speed>
    <cd>0.193</cd>
    <weight>0.9369635</weight>
    <eda>0.007609</eda>
    <fuse-range>0</fuse-range>
    <life>30</life>
    <expiry>true</expiry>
    <repeat>true</repeat>
    <delay>0.03</delay>
    <count>400</count>
    <wind>false</wind>
    <collision>true</collision>
    <collision-report>sim/ai/aircraft/collision/gun</collision-report>
    <impact>true</impact>
    <impact-report>sim/ai/aircraft/impact/bullet</impact-report>
    <submodel-path>Aircraft/Gloster-Meteor/Models/Effects/Weapons/guns/12mm/bullet-submodel.xml</submodel-path>
    <animation>
      <enable-hot type="bool">false</enable-hot>
      <attach>world</attach>
      <placer>
        <type>point</type>
      </placer>
    </animation>
  </cannon>

  <!-- Gun -->
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    <name>cannon Left down</name>
    <model         alias="../../cannon/model"/>
    <trigger       alias="../../cannon/trigger"/>
    <speed         alias="../../cannon/speed"/>
    <cd            alias="../../cannon/cd"/>
    <eda           alias="../../cannon/eda"/>
    <fuse-range    alias="../../cannon/fuse-range"/>
    <weight        alias="../../cannon/weight"/>
    <life          alias="../../cannon/life"/>
    <repeat        alias="../../cannon/repeat"/>
    <delay         alias="../../cannon/delay"/>
    <count         alias="../../cannon/count"/>
    <wind          alias="../../cannon/wind"/>
    <expiry        alias="../../cannon/expiry"/>
    <collision     alias="../../cannon/collision"/>
    <impact        alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation     alias="../../cannon/animation"/>
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    <name>cannon Left up</name>
    <model         alias="../../cannon/model"/>
    <trigger       alias="../../cannon/trigger"/>
    <speed         alias="../../cannon/speed"/>
    <cd            alias="../../cannon/cd"/>
    <eda           alias="../../cannon/eda"/>
    <fuse-range    alias="../../cannon/fuse-range"/>
    <weight        alias="../../cannon/weight"/>
    <life          alias="../../cannon/life"/>
    <repeat        alias="../../cannon/repeat"/>
    <delay         alias="../../cannon/delay"/>
    <count         alias="../../cannon/count"/>
    <wind          alias="../../cannon/wind"/>
    <expiry        alias="../../cannon/expiry"/>
    <collision     alias="../../cannon/collision"/>
    <impact        alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation     alias="../../cannon/animation"/>
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  </submodel>

  <submodel>
    <name>cannon Right down</name>
    <model         alias="../../cannon/model"/>
    <trigger       alias="../../cannon/trigger"/>
    <speed         alias="../../cannon/speed"/>
    <cd            alias="../../cannon/cd"/>
    <eda           alias="../../cannon/eda"/>
    <fuse-range    alias="../../cannon/fuse-range"/>
    <weight        alias="../../cannon/weight"/>
    <life          alias="../../cannon/life"/>
    <repeat        alias="../../cannon/repeat"/>
    <delay         alias="../../cannon/delay"/>
    <count         alias="../../cannon/count"/>
    <wind          alias="../../cannon/wind"/>
    <expiry        alias="../../cannon/expiry"/>
    <collision     alias="../../cannon/collision"/>
    <impact        alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation     alias="../../cannon/animation"/>
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  </submodel>

  <submodel>
    <name>cannon Right up</name>
    <model         alias="../../cannon/model"/>
    <trigger       alias="../../cannon/trigger"/>
    <speed         alias="../../cannon/speed"/>
    <cd            alias="../../cannon/cd"/>
    <eda           alias="../../cannon/eda"/>
    <fuse-range    alias="../../cannon/fuse-range"/>
    <weight        alias="../../cannon/weight"/>
    <life          alias="../../cannon/life"/>
    <repeat        alias="../../cannon/repeat"/>
    <delay         alias="../../cannon/delay"/>
    <count         alias="../../cannon/count"/>
    <wind          alias="../../cannon/wind"/>
    <expiry        alias="../../cannon/expiry"/>
    <collision     alias="../../cannon/collision"/>
    <impact        alias="../../cannon/impact"/>
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</PropertyList>
