<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <!-- Nose -->
  <model>
    <name>GunsNose</name>
    <path>guns0.xml</path>
    <offsets>
      <x-m> -9.92910 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.72353 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>GunsNose</object-name>
    <!-- <property>sim/model/turret[0]/heading</property> -->
    <property>sim/multiplay/generic/float[21] </property>
    <center>
      <x-m> -9.50233 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.71959 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>GunsNose</object-name>
    <!-- <property>sim/model/turret[0]/pitch</property> -->
    <property>sim/multiplay/generic/float[22]</property>
    <center>
      <x-m> -9.92910 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.72353 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Roof -->
  <model>
    <name>GunsRoofLeft</name>
    <path>guns1.xml</path>
    <offsets>
      <x-m>  1.25871 </x-m>
      <y-m> -0.19000 </y-m>
      <z-m>  0.36043 </z-m>
    </offsets>
  </model>

  <model>
    <name>GunsRoofRight</name>
    <path>guns1.xml</path>
    <offsets>
      <x-m> 1.25871 </x-m>
      <y-m> 0.19000 </y-m>
      <z-m> 0.36043 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>GunsRoofLeft</object-name>
    <object-name>GunsRoofRight</object-name>
    <!-- <property>sim/model/turret[1]/heading</property> -->
    <property>sim/multiplay/generic/float[23]</property>
    <center>
      <x-m> 1.68338 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.24850 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>GunsRoofLeft</object-name>
    <object-name>GunsRoofRight</object-name>
    <!-- <property>sim/model/turret[1]/pitch</property> -->
    <property>sim/multiplay/generic/float[24]</property>
    <center>
      <x-m> 1.25871 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 0.36043 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rear nose -->
  <model>
    <name>GunsRearNose</name>
    <path>guns2.xml</path>
    <offsets>
      <x-m> -7.44385 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.89537 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>GunsRearNose</object-name>
    <!-- <property>sim/model/turret[2]/heading</property> -->
    <property>sim/multiplay/generic/float[25]</property>
    <center>
      <x-m> -7.44385 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.89537 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>GunsRearNose</object-name>
    <!-- <property>sim/model/turret[2]/pitch</property> -->
    <property>sim/multiplay/generic/float[26]</property>
    <center>
      <x-m> -7.44385 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.89537 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Tail -->
  <model>
    <name>GunsTail</name>
    <path>guns3.xml</path>
    <offsets>
      <x-m> 10.80401 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -0.25135 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>GunsTail</object-name>
    <!-- <property>sim/model/turret[3]/heading</property> -->
    <property>sim/multiplay/generic/float[27]</property>
    <center>
      <x-m> 10.80401 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -0.25135 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>GunsTail</object-name>
    <!-- <property>sim/model/turret[3]/pitch</property> -->
    <property>sim/multiplay/generic/float[28]</property>
    <center>
      <x-m> 10.80401 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -0.25135 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
