<?xml version="1.0" encoding="utf-8"?>

<PropertyList>

	<path>EJ200.ac</path>
 
	<effect>
		<inherits-from>Effects/model-transparent</inherits-from>
		<condition>
			<property>/sim/rendering/rembrandt/enabled</property>
		</condition>
		<object-name>ReheatInner</object-name>
		<object-name>ReheatOuter</object-name>
		<object-name>ExternalFlame</object-name>   
	</effect>
 
	<animation>
		<type>select</type>
		<object-name>ReheatInner</object-name>
		<object-name>ReheatOuter</object-name>
		<object-name>ExternalFlame</object-name>
		<condition>
			<greater-than>
				<property>sim/multiplay/generic/float[8]</property>
				<value>0.0</value>
			</greater-than>
		</condition>
	</animation>
 
	<animation>
		<type>scale</type>
		<object-name>ExternalFlame</object-name>
		<property>sim/multiplay/generic/float[8]</property>
		<x-min>0.2</x-min>
		<y-min>0.9</y-min>
		<z-min>0.9</z-min>
		<x-factor>1
		</x-factor>
		<y-factor>0.25</y-factor>
		<z-factor>0.25</z-factor>
	</animation>
 
	<animation>
		<object-name>ExternalFlame</object-name>
		<type>spin</type>
		<property>engines/engine/n1</property>
		<factor>259</factor>
		<center>
			<x-m>0</x-m>
			<y-m>0</y-m>
			<z-m>0.04</z-m>
		</center>
		<axis>
			<x>1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>
 
	<animation>
		<object-name>ReheatOuter</object-name>
		<object-name>ReheatInner</object-name>
		<type>spin</type>
		<property>engines/engine/n1</property>
		<factor>437</factor>
		<center>
			<x-m>0</x-m>
			<y-m>0</y-m>
			<z-m>0.04</z-m>
		</center>
		<axis>
			<x>-1</x>
			<y>0</y>
			<z>0</z>
		</axis>
	</animation>
 
	<animation>
		<type>material</type>
		<object-name>ReheatInner</object-name>
		<emission>
			<red>1</red>
			<green-prop>sim/multiplay/generic/float[8]</green-prop>
			<blue-prop>sim/multiplay/generic/float[8]</blue-prop>
			<factor-prop>sim/multiplay/generic/float[8]</factor-prop>
		</emission>
	</animation>
 
	<animation>
		<type>material</type>
		<object-name>ReheatOuter</object-name>
		<object-name>ExternalFlame</object-name>
		<emission>
			<red>1</red>
			<green>1</green>
			<blue>1</blue>
			<factor-prop>sim/multiplay/generic/float[8]</factor-prop>
		</emission>
	</animation>
 
	<animation>
		<type>blend</type>
		<object-name>ExternalFlame</object-name>
		<property>sim/multiplay/generic/float[8]</property>
		<factor>-0.6</factor>
		<offset>1.0</offset>
		<min>0.0</min>
		<max>1.0</max>
	</animation>

</PropertyList>
