<PropertyList>

    <particlesystem>

        <name>MissileFire</name>
        <texture>Puff.png</texture>
        <emissive>true</emissive>
        <lighting>false</lighting>
        <offsets>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
            <pitch-deg>0</pitch-deg>
            <roll-deg>90</roll-deg>
        </offsets>

        <attach>world</attach>
             
        <placer>
            <type>point</type>
        </placer>
             
        <shooter>
            <theta-min-deg>65</theta-min-deg>
            <theta-max-deg>115</theta-max-deg>
            <phi-min-deg>0</phi-min-deg>
            <phi-max-deg>0</phi-max-deg>
            <speed>
                <value>25</value>
                <spread>50</spread>
            </speed>
            <rotation-speed>
                <x-min-deg-sec>0</x-min-deg-sec>
                <y-min-deg-sec>0</y-min-deg-sec>
                <z-min-deg-sec>0</z-min-deg-sec>
                <x-max-deg-sec>0</x-max-deg-sec>
                <y-max-deg-sec>0</y-max-deg-sec>
                <z-max-deg-sec>0</z-max-deg-sec>
            </rotation-speed>
        </shooter>
             
        <counter>
            <particles-per-sec>
                <value>25</value>
                <spread>150</spread>
            </particles-per-sec>
        </counter>
             
        <align>billboard</align>
             
        <particle>
            <start>
                <color>
                    <red>
                        <value>0.6</value>
                    </red>
                    <green>
                        <value>0.6</value>
                    </green>
                    <blue>
                        <value>0.6</value>
                    </blue>
                    <alpha>
                        <value>0.4</value>
                    </alpha>
                </color>
                <size>
                    <value>1.2</value>
                </size>
            </start>
            <end>
                <color>
                    <red>
                        <value>0</value>
                    </red>
                    <green>
                        <value>0</value>
                    </green>
                    <blue>
                        <value>0</value>
                    </blue>
                    <alpha>
                        <value>0</value>
                    </alpha>
                </color>
                <size>
                    <value>4.0</value>
                </size>
            </end>
            <life-sec>
                <value>2.0</value>
            </life-sec>
            <mass-kg>1.3</mass-kg>
            <radius-m>0.03</radius-m>
        </particle>
             
        <program>
            <fluid>air</fluid>
            <gravity type="bool">false</gravity>
            <wind type="bool">true</wind>
        </program>
         
    </particlesystem>

</PropertyList>

