<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>flap-indicator.ac</path>

  <animation>
    <object-name>FLAPS.fond</object-name>
    <object-name>FLAPS.face</object-name>
    <object-name>FLAPS.needle</object-name>
    <object-name>FLAPS.visses</object-name>
    
    <object-name>FLAPS.vitre</object-name>
 </animation>

  <animation>
    <type>noshadow</type>
    <object-name>FLAPS.vitre</object-name>
  </animation>

  <animation>
    <type>shader</type>
    <shader>chrome</shader>
    <texture>Aircraft/Generic/Effects/glass_shader.png</texture>
    <object-name>FLAPS.vitre</object-name>
  </animation>

  <!-- working for Rembrandt -->
  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <condition>
      <property>sim/rendering/rembrandt/enabled</property>
    </condition>
    <object-name>FLAPS.vitre</object-name>
  </effect>

  <animation>
    <type>material</type>
    <object-name>FLAPS.face</object-name>
    <object-name>FLAPS.needle</object-name>
    <condition>
      <property>/controls/lighting/instrument-lights</property>
    </condition>
    <emission>
      <red>   0.80 </red>
      <green> 0.50 </green>
      <blue>  0.50 </blue>
    </emission>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>FLAPS.needle</object-name>
    <property>/controls/flight/flaps</property>
    <factor> 50 </factor>
    <center>
      <x-m>  0.00 </x-m>
      <y-m> -0.01 </y-m>
      <z-m>  0.01 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

</PropertyList>
